Yew Times 26
From Atlantic Roleplay Wiki
Title: Yew Times #26
Author: Yew Town Council
CURRENT NEWS
MARITIME MYSTERY
SOLVED
After months of silence,
there is finally news of
the lost expedition led by
Captain Dantes, whose
vessel departed Vesper's
port four months ago. It
is a grim tale to be
certain; recounted by a
sole survivor who lived to
tell it. The survivor in
question is a young lad
by the name of Jack
Lodel, who signed onto
the crew to see the
world. Later washed
ashore; he would be found
by the daughter of
Marshal Sorrenson, a
physician, who would be
instrumental in aiding in
his physical and mental
recovery. Many nights,
the young man's cries of
terror would awaken the
household, and had to be
put at ease. According to
his caretaker, the
recovery would be a
rocky one with
fragmented memories
caused by a particularly
traumatic experience.
Sorenson stated that he
was not sure what had
triggered the memories,
but it was overwhelming
on how suddenly and in
such detail they came
flooding back. According
to Jack, the Captain was
searching for the cause
of a phenomen plaguing
maritime travel, which he
believed to be some sort
of large aquatic creature.
If they should encounter
such a beast, the Captain
came prepared with a
hold full of gunpowder
kegs which would be
ignited and launched from
a catapult-like device
secured to the main deck.
And they did. It first
appeared to be a small
island sitting out in the
ocean, until it came to
the realization of the
crew that it was moving.
They approached the
"island" cautiously until
they could make out its
surface, which appeared
to be made of some sort
of etched and hardened
material. Then the
"island's" head rose from
the waters, dragon-like in
appearance and seemingly
unperturbed by the ship's
presence. It was not until
the beast began to
submerge that the captain
grew very animated and
insistent that his quarry
not escape; ordering two
crewman to load a
gunpowder keg onto the
launching mechanism. The
keg landed in the water
close to the creature's
head and exploded. The
beast turned about upon
the craft as it rose
from the water, until it
could be seen in its full
horrifying form,
comparatively dwarfing the
vessel. It was some sort
of chimera; an massive
turtle body with a
menacing dragon head
which loomed over the
craft. It briefly regarded
the crewmen scurring
about frantically and gave
out a deafening roar,
prior to expelling a gout
of flame from its throat
onto the deck of the
ship. The explosion of two
score powderkegs tore
through the fore deck
and enveloped the cargo
hold which held a further
half ton of the kegs. The
hull was sundered in two
and rapidly took water.
The young Lodel was
fortunate enough to be
on the aft deck at the
time the incident occured
and although injured in
the blast, managed to
survive the brunt of the
explosion. The rest of the
crew were not so lucky.
It is uncertain if the
creature was killed or
injured as well, as the
youth soon afterwards
lost consciousness due to
his injuries. This account
set us about on an
investigation into the
existence of such a
creature, which would
ultimately take us to the
Lyceaum. There we would
find accounts chronicling
the era of the first
cataclysm of Sosaria
where the dragon turtles
dwelled in the sea in
great number, prior to
the sinking of many
continents and upheaval of
newer land masses. It
would be some irony if
the creature itself, was
the sole survivor of some
great disaster which
swept its own kind into
oblivion.
TRAVEL
TRAVELOGUE: PRISON OF
WRONG
Wrong is an underground
prison that the Yew
Court utilized years ago
during the days when
Justice was considered
that the accused were
guilty until proven
otherwise. A relic of a
forgotten era; it was and
is still one of the most
feared prisons in the land
due to the many souls
that had died there. Deep
within the prison is a
torture room, which most
can only imagine what
horrors had occurred
there, or even the
purpose to create such a
room. Even the kitchen
doesn't seem to have
been sanitary enough for
human purposes, so it is
questionable what was
served to prisoners in
the past. There are also
no known records of
their crimes or even of
who were incarcerated
there. They seem to have
been lost or crumbled
away with the passing of
time. The ancient and long
abandoned prison complex
is located at the western
shores of Lost Hope Bay.
Humanoids and beasts
have taken up residency
in the old prison for
their own reasons. Is
something drawing the
brigands and other cruel
beings to inhabit the
dungeon of Wrong, or is
there something hidden
there over the years
since it was last run as
a prison... besides all the
lost hopes of its
prisoners? We may never
know.
PUBLIC MESSAGES
PUBLIC SERVICE
MESSAGE FROM THE
CARETAKERS OF THE
HEALING SPRING
We are the brotherhood
who tend the healing
spring which has become
quite famous worldwide
for its many recent
miracles, where the lame
can now walk and the
blind see, etc, etc.. While
it has been a privilige
and honor to be a part
of this, there has been
an ongoing thing that has
not failed to diminish the
overall experience. And it
is THIS. You people with
your abandoned crutches.
This has got to stop
NOW. If you are too lazy
to take your crutches
back home with you after
you have been gifted with
the power to walk, then
stay home an invalid. One
would think that having a
new founded ambulatory
ability would energize a
person to physically carry
them back home with
them, instead of dumping
them alongside or in the
spring. Brother Simeon
was strolling at night
near the stream,
meditating, and searching
for spiritual portents
when he tripped over one
of these stupid
cripple-sticks. Let me tell
you, Brother Simeon was
damn near inconsolable. He
swore that he was going
to be watching from
cover very closely in the
near future, and he would
re-break the legs of the
very person the moment
they dropped those things.
And he said that he
would use their own
crutches to do it, and I
think he would too.
Brother Martin has been
working very hard on the
landscaping to improve the
whole aesthetic quality of
the area to which he
believes with all his heart
will create a synthesis of
natural beauty and the
estatic experience of not
being disabled anymore,
and you jerks are ruining
for everyone. So, we ask
that in the future that
visitors be considerate to
all those involved... or
Brother Simeon will sort
you out.
Blessings Be Upon Thee.
TCOTHS
THE CHANGELINGS ARE
HERE! ARE YOU
PREPARED?
Your husband, your wife,
your children, and even
grandma might be a
changeling. Especially
grandma! Everyday, more
of us are being replaced,
quietly and progressively.
Have you noticed THEM?
More changelings are
leaving the Twisted Weald
to take over our lives
and property covertly and
they will succeed unless
we act NOW! But are
there any measures we
can take to counter this
menace? Of course, but
we must act quickly and
decisively with a strong
will. The Changeling
Menace will work very
hard to convince you that
they are your loved ones
and friends. The
Changeling will do
everything to placate you.
Do not let them! Instead,
take this approach.
Assume, that you are
dealing with a Changeling;
say for example, "your
spouse." When your
Changeling sweetheart
suggests an evening of
sexual intimacy, you just
tell them "You would like
that, wouldn't you. No
thank you. I have better
things to do." That will
put them in their place.
That provisioner in town
seems a little to eager
to please, but we know
better, don't we? Buy as
many items as you can
hold and walk up to the
counter. When he asks
you if there is anything
else he can do, tell him
"Sure friend, you can put
these back on the
shelves", and give him a
wry smile as you walk
out. If we do this enough
times, we might break
their composure and they
will give themselves away
or just to send a
message that WE KNOW.
It will not be easy, but
you must do your part if
we are to win. Humanity's
future is in your hands.
Good luck.
This has been a public
service message from the
resistance! (Not
Changelings, we promise...)