Winemaking

From Atlantic Roleplay Wiki

Jump to: navigation, search

WINEMAKING by unknown

THE ART OF WINEMAKING


The art of winemaking is not a difficult trade; indeed, making fine wine is the simplest of tasks. There are those laymen, however, who doth think making wine is some great secret. Nothing could be further from the truth! Sorcery hath made the process of making wine very easy, but sorcery cannot make the wine taste good. To make great wine, thou needest but one commodity -- great grapes! That is the secret to making a truly great vintage, one that shall be remembered by all who partake.

Dear Avatar, All of the portents indicate that this Quest to Find Batlin shall severely tax thine abilities. Consequently, I have ordered the armories of the kingdom opened in order to equip thee and thy good companions. Thou shalt be given these things --

The Glass Sword, which can slay any foe (but which is destroyed in the act of such slaughter). The MageBane, a fabled weapon which thou didst recover in thy previous encounter with Batlin. It steals the magic from sorcerers who oppose thee. The Daemon Sword which thou didst obtain at the Forge of Virtue. It is truly a terrible weapon, but thou wilt surely need it. Beware the Daemon within! Rudyom's Wand, which doth make blackrock to explode.

The strange Serpent of Blackrock, which thou didst obtain from netherworlds during thy most recent adventure. Its powers are unknown, but those who gave it thee promised that it would be useful to thee soon. A spellbook, to which hath been added every spell that could be speedily obtained. For thee to wear, a set of armour of the best enchantments: breastplate, helm, and gauntlets. For Iolo the Bard: a crossbow, which he doth wield so well. For noble Dupre: a Magic Shield which I have prepared for him. For Shamino the Ranger: a Magic Bow, and a goodly supply of Burst Arrows, which he shall no doubt use to good purpose.

As well as such common items as torches, a pair of swamp boots, a good dagger, and much food for an extended journey. Travel in safety, and may the villain Batlin soon fall into thine hands! Also, I hope that thou shalt soon find Iolo's lost wife, the goodwoman Gwenno. -- Lord British, thy liege. The list of items which we found ourselves with after the storm: Prepared by Shamino. With additional notes by Dupre. And further comments by Iolo, since being freed from that vile Monitorian prison cell!

A pinecone from the northern woods. A pair of moonsilk stockings, such as the enchantress Columna doth wear. A funerary urn containing the Ashes of the Dead, taken from the Caves of Monitor. The missing apparatus from the laboratory of Erstam, the so-called Mad Mage. A pumice rock from the fiery depths of some dungeon.

The engagement ring belonging to Alyssand of Fawn. The elegant fur cap which Filbercio the MageLord purchased for his favorite, the sorceress Frigidazzi. The well-worn slippers belonging to Devra, the mistress of the Inn of the Sleeping Bull. The ceremonial breastplate of the Priestess of Beauty, who is Kylista of Fawn. A very attractive lady, I should add. A penguin egg, such as may be found in the ice fields of the distant north. A grisly brush made from the bones of some poor victim of the Goblins. How foul!

A bottle of that excellent vintage of wine sold by the Rangers of Moonshade. Why, I should sample some now... Jeweled coins from the City of Beauty, Fawn. The skull of a great mountain bear. The severed hand from one of the Mad Mage's experiments. It is not dead, yet not living -- it doth not decay. One of the common shields used by the Pikemen of Monitor. The dangerous mineral known as Stoneheart, which is used to produce the illegal reagent Bloodspawn.

Personal tools