The Morgaz Machine 2
From Atlantic Roleplay Wiki
Title: The Morgaz Machine 2
Author: DRA-X-O
3 engine units are used with the Morgaz Machine, each placed perpendicular to another. This engine is designed to use either energetic or heat energies, do not use atrophative energy sources such as cold or entropic energies. The crystal energy is pulsed into the piston chambers, the fluctuating heat pushing the pistons. The diagram labels the belt connections fairly clearly, the chassis arm movement is basic technomancy.
--Line drawings of the chassis from 3 angles, detailing each movement arm and how they connect to the chassis and engine. Further drawings and cross sections detail the wiring inside the arms and how they connect to the other parts of the machine--
4 - Emotive projection system
--Drawings of an arcane gem cluster from 3 different angles--
This system creates sensations of emotion and projects them through the arcana-observance system(3b) to attempt to distract and overwhelm the fleshcrafter. Each arcane gem contains instructioning for a particular emotion or state of mind. The reaction controller(2) calls the emotive projection system for the particular emotive it needs, and the emotive projection system sends it back to the controller(2) which then sends it into the arcana-observance system(3b) to inflict onto the fleshcrafter.
--More drawings of the device and how the various components connect, numbering each of the gems--
--A full page with small writing giving the gem instructioning for various emotions, numbering each set of instructioning to match the schematic gems--
5 - Diligence conversion drive
--A drawing of a device with a glass containment chamber with wire mesh embedded into the glass, wires coming off it to connect to a power crystal and a series of arcane gems--
This device translates the singularity essence of diligence into a physical force. It spins the essence ether while coursing raw arcanage through it, capturing the aspect of diligence in the energy and giving it an active form. Diligence manifests as a pressure or push force, such as with an earthquake. The diligence-imbued energy is sent to the larger arcana-observance picks (3b) and is released directly into or onto the fleshcrafter. To do it any other way would cause significant machine damage.
The purpose is to crack and damage through any shielding the fleshcrafter may use in defense. The average pulse is between 35 to 60 kilograms, however with further power crystals and essences added the pressure punches could likely reach upwards of 250-500 kilograms. Several combined drives could possibly create enough pressure to cause large earthquakes. The Morgaz Machine is the first applied use of the diligence conversion drive, where it has been largely successful. Also note, while 35-60 kilograms may seem light, this is not standing weight. To give an idea of what happens when the pulse is sent through the fleshcrafter, it is like a 35-60 kilogram object being hurled at high speed and impacting.
That, the resulting shock wave causes damage to the rest of the body. It is enough pressure to pulp non-fleshcrafters. I also recognize that my current pressure representation system is flawed, relying on a speed/weight relationship to convey a sense of force. As I continue to study the pressure effects, I will develop a better measurement system.
--more drawings of the device components, labeling them and how to put them together--
Like with the other arcane-offensive components, the diligence conversion drive connects to the reaction controller(2). However, instead of sending the energy to the reaction controller(2) and then to the arcana-observance system(3b), it sends it directly to the arcana-observance system(3b) to prevent pressure damage to the control unit(2).
6 - Chemical delivery system
--A drawing of a box containing tubing leading from several glass bottles attached to the top of the box, valves and arcane gems connecting to the tubes. At the bottom of the device are two large containers with valved tubes leading from them, one labeled for water, the other blood--
This system connects to the reaction controller(2) and arcana-observance system injectory picks(3b).
The controller(2) calls to the chemical delivery system to inject a particular substance into the fleshcrafter. The chemical delivery system will then send the chemical to the arcana-observance system injectory picks(3b). Each chemical container valve has an arcane gem with instructioning identifying it, and the reaction controller(2) gem responsible for chemical calling needs to have proper instructioning so its calls match the available chemical arcane gems. See the section 2 instructioning for further details. The chemical delivery system is also responsible for delivering the anti-torporing enhanced blood, which is sent to two specific arcana-observance system injectory picks(3b) which are otherwise left unused.
Also ensure water is readily available when working with acids, the safety system will ensure water will shower acidified areas.
--drawings showing the blood tubing and the specific picks the tubes connect to, and also the points where the water tubes connect to on the machine--
The chemicals specifically used in this schematic are:
a) 35% vitriol
b) poison elemental venom #5 concentrate.
Necrotic in nature to living things, slows down regeneration in the affected area of a fleshcrafter.
c) lysergic acid diethylamide. Note the holding vial should be either painted or metal coated externally to prevent light damage to the compound.
The full machine also made use of dread venom concentrate, 30% nitric acid, and antihemorrhagics.
The anti-torporing enhanced blood is a standard anti-coagulant and blood mixture with added 5% eyeberry extract (methyltheobromine) and 5% methylphenidate.
--a section with instructioning for the different valve gems--