Spellbooks

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Title: SPELLBOOKS

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SPELLBOOKS OF SORCERY

Extinguish By use of this spell, the caster attempts to douse a Fire. When focused upon the Sorcerer himself all fires within a certain range will be quenched, otherwise it will douse the fire upon which it is specifically focused.

Runes: - An Flam

Red Candles: - All black

Reagents: - Pumice at both Perivolcanae and the Aphelion

Ignite This invocation brings fire into existence upon a substance that will accept it. It can be used to light a single candle, or if the Sorcerer focuses the energy upon himself, it can light all within a range determined by the power of the Sorcerer.

Runes: - In Flam

Red Candles: - Aphelion

Reagents: - Ash at the Aphelion - Pumice at both Perivolcanae

Endure Heat This spell creates a shimmering field around the Sorcerer that will allow him to touch any non-magical flame and remain unhurt. A Sorcerer with this spell active can even endure the heat of lava if it is solid enough to support his weight.

Runes: - Sanct Flam

Red Candles: - Both Perivolcanae

Reagents: - Obsidian at both Perivolcanae - Iron at the Aphelion

Flash By means of this spell, the Sorcerer can move from one visible place to another without actually traversing the intervening space.

Runes: - Flam Por

Red Candles: - Both Perivolcanae and the Aphelion

Reagents: - Ash at both Mesostelae - Pumice at the Aphelion

Flame Bolt A bolt of flame is released when the Sorcerer invokes this spell, shooting forth, unerringly to the object of the Sorcerer's ire. Upon reaching its destination, it explodes, causing moderate damage to all things caught within its range.

Runes: - In Ort Flam

Red Candles: - Perivolcan Ze, Mesostel Pa, and the Aphelion

Reagents: - Ash at Mesostel Pa - Pumice at Perivolcan Ze - Iron at Mesostel Ze

Fire Shield Flames circle the Sorcerer at the casting of this spell. Only creatures of Daemonic origin can cross this barrier. Not even the Sorcerer can cross this protective ward. Anyone foolish enough will be thrown back and burned in the bargain.

Runes: - In Flam An Por

Red Candles: - Both Perivolcanae and Mesostel Pa

Reagents: - Ash at Mesostel Pa - Obsidian at both Perivolcanae - Iron at the Aphelion

Create Fire Fire erupts at the location or beneath the victim of the Sorcerers focused will. This fire remains for a time, then dissipates.

Runes: - In Flam Ylem

Red Candles: - Both Mesostelae

Reagents: - Ash at both Mesostelae - Pumice at Perivolcan Ze - Obsidian at Perivolcan Pa

Armor of Flames The Sorcerer is bathed in a corona of flames that ward off Fire of a magical nature. These flames will protect the Sorcerer for a time, then vanish.

Runes: - Vas Sanct Flam

Red Candles: - Both Perivolcanae and Mesostel Ze

Reagents: - Ash at Mesostel Pa - Obsidian at both Perivolcanae - Iron at the Aphelion - Brimstone at Mesostel Ze

Explosion A bolt of flame is released when the Sorcerer invokes this spell, shooting forth, unerringly to the object of the Sorcerer's ire. Upon reaching its destination, it explodes, causing heavy damage to all things caught within its range.

Runes: - Vas Ort Flam

Red Candles: - Perivolcan

Pa, Mesostel Ze, and the Aphelion

Reagents: - Ash at Mesostel Ze - Pumice at Perivolcan Pa - Iron at Mesostel Pa - Brimstone at the Aphelion

Summon Daemon This dangerous ritual of binding will summon a daemon to attack a foe of the Sorcerer's choosing. The danger of this spell lies in the fact that if no victim is specified, the daemon will attack the summoner.

Runes: - Kal Flam Corp Xen

Red Candles: - Both

Perivolcanae, Mesostel Pa, and the Aphelion

Reagents: - Ash at Mesostel Ze - Pumice at Mesostel Pa - Obsidian at both Perivolcanae - Daemon Bone at the Aphelion

Banish Daemon This spell attempts to force a Daemon to return to the plane of Fire from which it was summoned. Although not always successful, this is a Sorcerer's best defense against these beasts.

Runes: - An Flam Corp Xen

Red Candles: - Both

Perivolcanae, Mesostel Ze, and the Aphelion

Reagents: - Ash at Mesostel Pa - Pumice at Mesostel Ze - Iron at both Perivolcanae - Daemon Bone at the Aphelion

Conflagration This summoning will temporarily bring into our realm a daemonic force of destructive nature. All foes, and indeed everything around, will feel its wrath while the Sorcerer will remain unharmed.

Runes: - Kal Vas Flam Corp Xen

Red Candles: - All red

Reagents: - Ash at Mesostel Ze - Pumice at Perivolcan Ze - Obsidian at Perivolcan Pa - Iron at Mesostel Pa - Brimstone at the Aphelion - Daemon Bone at both Perivolcanae and the Aphelion

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