Morwena’s Family History
From Atlantic Roleplay Wiki
Title: Morwena's Family History
Author: Lord Mariah, Historian
Morwena's tale is not the usual one heard all too often in the lands of Sosaria: the tale of losing her family early in life to bands of orcs or villainous ruffians forcing her to seek vengeance while carving a life from the lands around her. She was raised in a caring, safe environment surrounded by friends and a healthy, happy family.
Morwena was born the youngest of three children to humble parents. Her mother, Akeyla is a farming frontier woman married at an early age to her father, Dr.
Jones who was a successful artisan. Akeyla has alwayshad a way with the beasts of the land, befriending all who were wounded or in need of assistance. It was this compassion that Dr. Jones says led him to seek her hand.Once her eldest brother Zeif came of age, he took over the family crafting businesses plying his trade as an accomplished miner, smith, tailor, tinker, and ox, he is the perfect helper to his aging mother, setting aside his wanderlust to assist her in tending the farm and Morwena's father, who had never known the excitement of the open road and the thrill of adventure (having sacrificed his youth to raise and protect his family), was now free to pursue his lifelong passion for discovering priceless artifacts in in and glory. He one day hopes to be one of the few to brave the deepest reaches of the legendary dungeon Doom. Morwena's middle brother Kalitar sought to bring honor to his family and make a name for himself as a protector of the weak and innocent. To that end he applied for his knighthood in the regal city of Luna, very proud of, yet she is prouder still at the growing fame of his valorous deeds, and the code of honor and chilvalry by which he lives as he continues to rise through the ranks to become the family's first glorious lord protectorate of Britannia. Despite his lofty status he will spare no expense helping those who are new to adventure, and can often be found aiding young adventurers. His masterful skill with the blade is made even more dazzling to watch due to his lightning fast reflexes.
Morwena herself showed a keen intellect at an early age. It was this mental acuity that led her to pursue a career in magic and the mystical art of alchemy. She left home when she was but ten years old to devote herself to the arts, taking her horse and early childhood friend, Bad Dream, with her. Time passed, and Morwena grew to be a beautiful young mage. Many men sought her out, but Morwena could not settle for the dullards that seemed to occupy a permanent space at the local tavern, and more than one drunken boor learned to fear her razor wit as much as her finely honed skill in magic. Her favorite way to send annoying suitors quickly scurrying away was with a combination of insults that would curl a pirate's toes, and a magical cantrip that would cause the lug to wet his pants.
With the rediscovery of the necromantic arts in Sosaria, Morwena felt it necessary to learn these ancient secrets to better guide and assist those who might need her expertise. Her instructors did not share her views, however, and it was this disagreement coupled with her fierce independence that sped her departure from the wizard's enclave before her training was complete. Since then she has grown steadily in ability and prowess in both the necromantic school and the more traditional magics. Seeking to further her knowledge and forge new friendships, she has sought the aid of the Harpers of Sosaria. If accepted, who knows upon which winds of fate she'll next ride. Does his story ever end?
Ditto said we could come to Dark cove and watch people train and such... maybe saves me from such a looong story