Knight's Bridge
From Atlantic Roleplay Wiki
KNIGHT'S BRIDGE by Nicodemus
KNIGHT'S BRIDGE IN A NUTSHELL
This is a board game for
two players. Each player
begins with three pieces.
The object is to move
thy three pieces in
concert in order to force
the treasure from the
center of the board to
thine own side. All the
while, thine opponent shall
be attempting to do the
same. Each turn consists
of a player either
"moving" or "pushing" a
piece followed by a
similar action by the
opposing player.
A legal "move" consists of placing one's piece in any adjacent, unoccupied black or white square. A legal "push" is performed when a player forces a piece, either an opponent's or the treasure, one space directly away from his piece. The exception to the latter rule, making a "push" illegal, occurs when a player wishes to "push" a piece into the space from which it just left in the preceding turn.
If any piece, excluding the treasure, is "pushed" onto a blue square or off the board, that piece is considered lost, and is removed from play. The treasure may not be "pushed" off the board. To win the game, a player must "push" the treasure to the back row of squares on his side of the board