Daemonism – Volume IV
From Atlantic Roleplay Wiki
Title: Daemonism - Volume IV
Author: Kalandry'thll
Within this Volume I shall continue to write on the weakness of Daemons and a bit more on their bind to our world.
Daemons are bound by truth. Being as they are about lies and trickery, they can not possibly break a bound created by truth. In fact, if you ask a Daemon (who is bound through a game of truth) which is stronger, Deciet or Truth, he will tell you truth is the strongest, or he shall be sent back to the Abyss.
Many fear summoned Daemons, and feel that the one to summon them has no or little control over the beast.
I asure you this is false! The Daemon can not go against command without breaking his bond to this world. If a Daemon is to kill anyone, it is either because it was attacked first, or because it was ordered to by its master.
Currently, Moonglow has outlawed the teaching or practicing of Daemonism and its summoning. They do this in care as to not recreate the event which took place in Britain so many years back. This I shall go over in my next Volume however. It shall be a deeper look into this event and explain how Relvinian (the mage who was held responsible for the horrific event) was at fault, not the Daemon.
During one of my studies, upon the roof of my tower, I summoned forth a Daemon in order of staying within a confined area. This confined area was the Pentegram to wich I summoned it upon. Within the bind, it knew that if it were to leave the Pentegram it would be released back to the Abyss. Oh, how much that Daemon wished to leave this world that I had summoned it too.
It tried so hard to tempt me into allowing it to leave for some reason or another, and it played its mind games with me. It failed in all this however, and was held there for quite some time. This was acctualy highly amusing to myself.
Watching such a powerful beast strugle and twitch with its anger and hatred towards me and unable to do a thing about it.
At last it left, as I could no longer hold it to this world. My spells of summoning are strong indeed, but still I lack the power to hold it here for more than a few minutes at the least.
A word to the young and to the students of the arts, to take great care if you are ever to summon this beast to this world. As I have said before, Daemons do so enjoy mind games, and they will never pass a chance to use you in these games in order to gain freedom from either our world...or its bind.
If a Daemon is to break its bind and still remains with our world, may the Virtues help you! Always make sure to make your commands clear to the Daemon upon the summoning. If these commands are unclear, they shall be used against you I promise.