Anti-Virtue Deceit
From Atlantic Roleplay Wiki
Title: Anti-Virtue Deceit
Author: Galnor Bloodmoon
The Virtues are merely a crutch used by the weak to stand and survive in the world. Blinded and so easily deceived by all the lies that the virtues preach the followers feel safe. Unable to even begin to grasp the purpose of Oblivion they deceive their selves before others deceive them. What the weak do not realize is that they incorporate Deceit into their lives more then the pathetic virtues that they blindly follow. Their virtues deceive them throughout their pathetic existence and because of this they are so easily deceived and manipulated.
Through Deceit they are linked to Oblivion and there is no escaping it.
They can only embrace Oblivion for all things must die. Even if they embrace the deception set up for them they embrace Oblivion. Deceit rules the lives of the weak and through deception they are bound to Oblivion. The followers of virtue cannot escape Oblivion. They have no choice but to embrace it.