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Cal Hurst Atlantic Legend


Joined: 29 Dec 2003 Posts: 8025 Location: Massachusetts
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Posted: Wed Nov 22, 2006 4:28 pm Post subject: Throwing Self to the Fire! |
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Now that Legion is gone from the game, the RP community, moving on to other things, what is the honest opinion from you all, about the guild?
I want to know all the rumors you heard, all the stories you have, and everything, good or bad.
What made us such a bad guild? Why were we hated as much as we were? I am willing to bet that 99% of the hatred that spewed from the community came from stuff that happened ICly taken OOCly.
Not meant to be a flame thread, at all. Just wanting to get a general idea. Post any good interactions or bad interactions, I don't care.
And as for the Nujel'm thing, which I know will be brought up... it was all a miscommunication. Unknown to most of you, Cass and I were actually starting to talk on the phone to work things out away from the lot of you (because we agreed that people are just flinging crap for the general purpose of flinging crap). We were getting places until we both gave up on UO.
Anyway! Let's hear it
Note: Not meant to be a flame thread, obviously. But it seems disclaimers are needed. _________________
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Mallory Ventrue Lore Master

Joined: 29 Nov 2004 Posts: 1139
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Posted: Wed Nov 22, 2006 4:34 pm Post subject: |
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When I first heard about the Legion.. I heard you were all a bunch of speed hacking, gimped out, twinks... then I became one!!
Seriously though, I have to say out of all the guilds I have belonged to, while not everyone liked us, it was the closest guild that was more like a family then a guild. There was very little, if ever any drama, and the reason that they/we pwned people was not for any hacking reasons, but because they worked together, not against each other. The guild wasn't about power... it was and still is about friendship. _________________ Good friends are like stars. You don't always see them but you always know they are there...
Shabam 07:41PM actually meet me somewhere!
Shabam 07:41PM I looked at t.v....
Shabam 07:41PM and got lost
Ken 05:39PM You want to see the short of it? |
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Ceinwyn ab'Arawn Transcendent Spammer

Joined: 13 Dec 2004 Posts: 5017
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Posted: Wed Nov 22, 2006 4:37 pm Post subject: |
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As a guild in general, Legion was great. The Gm was dedicated to his members, I was one, once. They did fun things and all of them roleplayed.
100% Roleplay guild
I think that it was the tendency to "loan" your forces out to people who happened to be involved in land claim issues, as well as being involved in one, yourselves.
IMO, too many IC things happened over OOC things. The whole matter was a misunderstanding that should have been dealt with OOC.
Alot of roleplayers are uncomfortable with PVP, as well, which is the opposite of the spectrum from Legion. The main worry I think was that you stressed too much interest in PVP, and many feared not enough RP. That wasn't the case at all, however.
As someone who has roleplayed with you all, I had nothing but fun IC. You are all very skilled roleplayers.
If people are able to keep it strictly business, or RP, with you and not much OOC, other than to hammer out war rules/plotlines and common courtesy, I think there wouldn't be a problem at all. |
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Faith Lore Keeper


Joined: 01 Feb 2004 Posts: 942
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Posted: Wed Nov 22, 2006 4:42 pm Post subject: |
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I do not have any problems at all with the Legion. I enjoyed their spontanious RP with sanctus and any other guild i was in that interacted with them. I never had a problem with Vaen Swiftar as an individual character, or any of the other characters in that guild. It is a shame things happened the way it did.
I wish artifacts were never made for UO. I think no matter who wars who, if one shows more skill at pvp, or posesses more artifacts than the other, they will always be subject to criticism as an rp guild. I wish everyone could just come to understand each other and stop OOC hating each other so much. It is a shame that the RP community could not put a permanant ban on artifacts when warring other guilds. That could help the community tremendously. _________________ :bananhump: Put this in your signature if you think bananas need loving too... even if it is from behind. |
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Cal Hurst Atlantic Legend


Joined: 29 Dec 2003 Posts: 8025 Location: Massachusetts
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Posted: Wed Nov 22, 2006 4:43 pm Post subject: |
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Whenever there was a Land claim issue, people -always- went to us. It was kind of funny. But I agree, we helped others out too much. For want of some conflict-RP, for want to help people, for want of fun, for want of a little pvp. If I could do it over again, I would have ran Legion a little differently.
 _________________
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Rryn Anyai Journeyman

Joined: 24 Oct 2004 Posts: 244
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Posted: Wed Nov 22, 2006 4:49 pm Post subject: |
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Mmm have to agree with Mallory... when I came back to the community a long time ago... I was warned about Legion .. hehe. So of course I had to throw a character in there to see for myself. I have to say it was one of the closest, family like , helpful, fun, drama free guilds I have ever had the pleasure of being involved with. I will always remember the snowball fight a few Christmases back when I got to know Rachel, Vaen and a few others really for the first time.
I've had a great time with Legion in the past. Looking forward to NWN2. |
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Ceinwyn ab'Arawn Transcendent Spammer

Joined: 13 Dec 2004 Posts: 5017
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Posted: Wed Nov 22, 2006 4:51 pm Post subject: |
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OT- kinda..
Artifacts are never a problem, IMO.
I will now back up what I say-
In a war, planned war, the GMs of the war agree beforehand what the specs are. GMs are capable of deciding whether or not the final battles will take place in all GM armor or in no holds barred.
The small terroristic attacks dont count for much in the long run, other than to build background feelings and settings for the main wars to come. Daily skirmishes, whether or not decked out in arties are just excuses for RP. Always as a general courtesy, you are given the choice of whether or not you want to fight. You can beg on hands and knees or offer tribute. The other person is expected to allow you that right.
Don't focus on the arties, Faith, therein lies the path downhill. |
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Isk Honored Member

Joined: 30 Dec 2003 Posts: 1667 Location: -=Magincia=-
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Posted: Wed Nov 22, 2006 5:09 pm Post subject: |
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Brave to leave yourselves open to criticism.
Here is my chaotic spew of a reply:
The first thing I disliked about Legion was its OOC wingspan. At that time most of you guys were moderators or supermods and what have you. You were opinionated and a few of you complained and criticized a lot about people complaining on complaints, in essence you were ganged up on and ganged up on people in return on these boards and that turned me away from wanting to RP with Legion as a whole. I just felt like if something were to happen if I RPed with Legion it would be brought to the boards for criticism.
As for the guild itself I can’t say anything too negative. Suppose some people may have put their war plans to rest once they realized Legion was on the opposing end. Fear of fighting a much better PvP force sort of keeps some people under wraps. I get the sense that is why the other PvP skilled RP guild (hint: it is based in Moonglow) is having trouble. Too good at fighting.
There’s the stuff I heard said about people I RP with and myself that supposedly originated in Legion Vent that threw me off from tying to talk things over with Legion. What other people said you said about me and my friends was therefore a heavy factor on why I didn’t RP much with you guys. (Don’t know truth from lies about what was said but we’ve been negative to each other on the boards for so long I decided not to bother inquiring to Legion)
Nujelm. Not going to elaborate.
Im in FAR
As for the quality of RP, of course there was quality. I went to a few of the early Legion events and enjoyed myself but when the ‘bad stuff’ happened I kept my distance and I want to thank Legion for not trying to force things.
In essence, OOC stuff. |
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Cal Hurst Atlantic Legend


Joined: 29 Dec 2003 Posts: 8025 Location: Massachusetts
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Posted: Wed Nov 22, 2006 5:20 pm Post subject: |
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I figured it was OOC stuff. I don't fault you for it Isk. In fairness, I also heard stuff that your group was saying about my group, etc etc etc. Just a big Highschool fiasco. It is unfortunate that neither you nor I, nor anyone else in our respective groups, decided to go to the other side and see what was being said. But again, hindsight is 20/20.
Thank you for posting your thoughts. You say it brave of us/me to throw ourselves to criticism, but it takes someone brave enough to give it in open forum as well. _________________
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Halister Marner Site Programmer


Joined: 05 Oct 2006 Posts: 2225
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Posted: Wed Nov 22, 2006 6:31 pm Post subject: |
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I haven't had any experience with the Legion personally, nor have I heard all that much about them, albeit I would like to state the general rule of thumb when it comes to heavily PvP oriented roleplay guilds (this general template has been used on several shards, as well as Atlantic in it's heyday).
When you have a PvP heavy guild, the roleplay aspect needs to balance alongside the PvP aspect. Meaning if your guild stands unchallenged in PvP, you must stand unchallenged in RP.
In the AOS age this is much more difficult, you need to drop any gear that doesn't make sense for your character (only archers should have quivers for example, why would a mage or warrior wear a quiver?) and other artifacts that don't fit into your character's roleplay template. Keep to your guild colors and stay away from anything that could break character (neon green robes and neon pink dresses for example). This also applies to templates, why would a paladin suddenly turn into a giant snake with ninjitsu, or why would samurai suddenly start cursing and casting evil omens with necromancy? There are indeed exceptions to all of these rules (my samurai became tainted and corrupted!), but they are exceptions (meaning very very few, if any at all), not norms.
This also goes for some general PvP tactics that are seen as annoyances, like server line hopping etcetera.
Once your character looks like a medieval avatar, then you need to make sure each character acts it, keep in character (this doesn't mean exclusively talking in proper grammar, it means truly sticking to your characters personality and using proper speech... become your character.)
Your PvP abilities will suffer from the change in gear and template, and your guild will now boast a far superior roleplay ability then any other organization, both in appearance and function. Hence you have balance, and most of the PvP twink comments will fall on deaf ears.
For guilds that focus less on PvP, these rules are more likely to be ignored by the majority of the roleplay community. This is a disappointing fact, being good at PvP in a roleplay community has severe disadvantages. I can only recall very few guilds who successfully pulled it off at one point or another, MTC, Stormhaven and OES being a few that come to mind, I'm sure there have been a few more in the latter years, and even then, they had their moments of criticism.
Finally, for guilds that fit into this template that currently exist, and ones that no longer do, I can only offer the above advice, and hope that it helps you in some way to overcome the strife and conflict involved in interaction in this age. |
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Teh Glouris Lrod Kujabis Transcendent Spammer

Joined: 29 Dec 2003 Posts: 5740
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Posted: Wed Nov 22, 2006 7:00 pm Post subject: |
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I was going to post only the first one but I got on a roll. Aah, memories. This is the only image proof that I can deliver about Legion being good at both roleplay and PVP and not needing ninjapallies to do it. The rest of the proof, you'll just have to ask around. Can ICQ me about it if you'd like, I am always willing to reminisce.
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Galathan Seasoned Veteran


Joined: 30 Dec 2003 Posts: 451 Location: Moonglow (South Western most corner)
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Posted: Wed Nov 22, 2006 7:04 pm Post subject: |
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"This is a disappointing fact, being good at PvP in a roleplay community has severe disadvantages. I can only recall very few guilds who successfully pulled it off at one point or another, MTC, Stormhaven and OES being a few that come to mind, I'm sure there have been a few more in the latter years, and even then, they had their moments of criticism. "
The reason why they pulled it off was because they faught each other. When two guilds with good pvpers fight, it is balanced out and it works. However, when all of the good pvpers go to only one guild in the community, nobody wants to fight them because it is unbalanced. Nobody wants to constantly fight against someone and know that they will lose no matter what. That is not my personal philosophy, obviously, but many people do feel that way when they are on the losing end of things. _________________ Galathan
"Survivor of Ormus" |
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Leshok Majere Certifiable


Joined: 05 Jan 2004 Posts: 1790 Location: Ohio
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Posted: Wed Nov 22, 2006 7:26 pm Post subject: |
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i think my biggest problem was the crappy guild leadership, the crummy people they put on their "council of twinks" and all the drama!
my first interaction with Legion was actually when I was asked to be the judge in the Vaen Swiftar trial and it would have ended there had I not heard the rumors the legion was OOC upset about my verdict, so I talked to them about it, and yes they disagreed, but they rolled with it and didn't complain.
later when I rebuilt stormhaven(tragic failure) the legion rp extended his hand in alliance with me and I got the know them ooc, thusly when I ended stormhaven, Legion offered me a home and it was truely a guild based on family and friendship and having fun in the game.
biggest downfall? as all great things in rp, ooc crap. _________________ After all these years, I'm still putting up with Kuja and Vaen? whats wrong with me?
"Fri Jan 14 20:07:01 2005 [08:45:38] Kuja: ghaahahahahahha...ha..h.a..... NOTHING TO FREAKING DO IN GAME GAH"
Some things never change even after 4 years... |
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Teh Glouris Lrod Kujabis Transcendent Spammer

Joined: 29 Dec 2003 Posts: 5740
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Posted: Wed Nov 22, 2006 9:32 pm Post subject: |
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Galathan wrote: | The reason why they pulled it off was because they faught each other. When two guilds with good pvpers fight, it is balanced out and it works. However, when all of the good pvpers go to only one guild in the community, nobody wants to fight them because it is unbalanced. Nobody wants to constantly fight against someone and know that they will lose no matter what. That is not my personal philosophy, obviously, but many people do feel that way when they are on the losing end of things. |
And what is your suggestion to fix this problem? |
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Halister Marner Site Programmer


Joined: 05 Oct 2006 Posts: 2225
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Posted: Wed Nov 22, 2006 10:59 pm Post subject: |
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Quote: | And what is your suggestion to fix this problem? |
The way we used to solve this was turning a blind eye on which allies the disadvantaged side had, to even up the odds. Thus if guild A warred the PvP superior guild B, guild A would have the option to call on reinforcements through any alliances. Now obviously this didn't quite make sense in the purest form of roleplay, but it did allow some diplomacy and concession that appeased both sides while still keeping the spirit of the overall conflict intact.
Unfortunately, PvP vs RP has been around since Atlantic's birth nine years ago. I remember conflicts over PvP based guilds stretching back for ages and ages, the only solution being the side with the higher quality of PvP'ers having to give out concessions in order to participate in conflicts.
On an off topic note for Mithaniel, those screenshots remind me of old Yew Militia gatherings, or perhaps it's just seeing green clad soldiers in front of SCT that brings back old memories. Your uniforms are mostly tastefully done, if your roleplay purpose, attitudes and overall guild wide demeanor were that of a high quality roleplay guild, then I certainly don't see why at that time or any other, your guild would have been referred to as being twinks. |
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