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Beo's Grave

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Yasamin
Lore Master
Lore Master


Joined: 25 Jul 2007
Posts: 1221
Location: Behind the laughter that lays within the shadows

PostPosted: Fri Jul 31, 2009 2:40 am Post subject: Beo's Grave Reply with quote

This image started off as a basic education on Moon light, but somehow grew to be a bit more. I kept asking people to name a person who's name should be on the grave in game. Darrien was tempting. Razz But I thought hard and finally decided that perhaps a tiny, red rose would be what'd be constantly kept on the grave, courtesy of Tati's love.



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(4:45:41 PM) Jarem: It becomes increasingly difficult to feel noble in my causes when my cause is to defend my charge from her own violent tendencies.
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Willow Smythe
Certifiable
Certifiable


Joined: 25 Feb 2007
Posts: 1713

PostPosted: Fri Jul 31, 2009 2:42 am Post subject: Reply with quote

You have the coffin missing right? LOL.
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Malorn ‎(12:14 AM):
I'm an idiot
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Hermoine66
Seasoned Veteran
Seasoned Veteran


Joined: 27 Jan 2008
Posts: 391
Location: in an evil wounderland

PostPosted: Fri Jul 31, 2009 2:48 am Post subject: Reply with quote

Nice picture I kind like it , it kind creepy
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Sindreline
Journeyman
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Joined: 08 Jun 2009
Posts: 148
Location: Wherever the Evil is strongest

PostPosted: Fri Jul 31, 2009 3:13 am Post subject: Reply with quote

Awesome Pic
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Lord Aragothias
Journeyman
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Joined: 06 Aug 2004
Posts: 191

PostPosted: Fri Jul 31, 2009 3:19 am Post subject: Reply with quote

Should put:

"Here lies Hummer" at the bottom.
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Cal Hurst
Atlantic Legend
Atlantic Legend


Joined: 29 Dec 2003
Posts: 8025
Location: Massachusetts

PostPosted: Fri Jul 31, 2009 3:21 am Post subject: Reply with quote

Lord Aragothias wrote:
Should put:

"Here lies Hummer" at the bottom.


qft
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Kaelthir
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Joined: 28 Aug 2004
Posts: 1932

PostPosted: Tue Aug 04, 2009 9:13 pm Post subject: Reply with quote

Hrmmm, I think other landscapes you've done have been a lot more successful. I think the biggest problem is the angle. It's not dramatic at all, sort of boring. But beyond that, the angle really demonstrates a shortcoming of 3d textures on flat things: The ground texture is very visibly flat and not at all like a ground. It's sort of like someone tried painting a camo outfit design on cement. Moving the camera position would help this a lot.

I'm not really digging the dragons either. 3 perfectly diagonal dragons in varying stages of flight like that sort of looks like it's a motion drawing of a single object. Unless you are aiming for this to be more like high art and the dragons are a representation of the flow of time.


Another huge thing just jumped out at me: The moon is in front of the clouds, and lighting doesn't seem to be coming from it. I'm not sure if it's night and light should be, though, or if it's just a cloudy day.
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