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Hythloth!

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Cear Dallben ZOG
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Joined: 19 Jan 2005
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Location: Blackrock, Isle of the Avatar

PostPosted: Mon Oct 27, 2008 8:27 pm Post subject: Hythloth! Reply with quote

So im still workin on that whole isle of the avatar crap to make a video, similar to the last one that was a massive fail
( http://thezogcabal.com/Isle/Isle.htm )

and ive got the entrance to Hythloth down ready for shooting.

so heres a tiny picture of blackrock so far


/\
that pic is a model with ever 12 billion polygons!!!!!!!!

if you look close, you can see the entrance to Hythloth



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Ceinwyn ab'Arawn
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PostPosted: Tue Oct 28, 2008 1:43 am Post subject: Reply with quote

12 billion polygons.. holy rubbish cear. Your hard drive isn't on fire?
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Cear Dallben ZOG
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PostPosted: Tue Oct 28, 2008 5:28 am Post subject: Reply with quote

i knew youd understand. isnt if fracking crazy. if it werent fr my ram it would be impossible. im gonna try and tone if down for the film, if i can Confused
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Jonathan Strathmore
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PostPosted: Tue Oct 28, 2008 5:46 am Post subject: Reply with quote

12 billion... That's OVER NINE THOUSAND!!!!!!!!!
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TayM'real
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PostPosted: Tue Oct 28, 2008 9:17 am Post subject: Reply with quote

those are soem beautiful pics Zog.
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Ceinwyn ab'Arawn
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PostPosted: Tue Oct 28, 2008 10:31 am Post subject: Reply with quote

The images are gorgeous and Cear is brilliant with his animations and modelling. I just feel bad for your computer now, man. I can almost smell the smoke from here.


Is there any way to use less polygons?
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Jonathan Strathmore
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PostPosted: Tue Oct 28, 2008 11:27 am Post subject: Reply with quote

Ceinwyn ab'Arawn wrote:
The images are gorgeous and Cear is brilliant with his animations and modelling. I just feel bad for your computer now, man. I can almost smell the smoke from here.



I actually CAN smell the smoke from here... But it might just be the overclocking...
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Molly
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PostPosted: Thu Oct 30, 2008 10:38 pm Post subject: Reply with quote

Brilliant!
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Cear Dallben ZOG
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PostPosted: Fri Oct 31, 2008 12:48 am Post subject: Reply with quote

im going to have to up the scaleing of each plant on the terrain AND get rid of the grass on the mountian which was unintentional(will be a pain) when well see where I am.
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