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Halister Marner Site Programmer


Joined: 05 Oct 2006 Posts: 2225
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Posted: Thu Feb 07, 2008 9:31 pm Post subject: New Publish Info! Events, Fixes, Runic Changes, Chocolate! |
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Test Center 1 Has Been Updated
Jeremy Dalberg
07 Feb 2008 18:11:04
TC1 has been updated with the following
# Changed all Blacksmithing and Tailoring runic intensities. Runics will now better match up to higher end loot. Maximum intensities are now 100% for all tailoring and blacksmithy runics, minimums are as follows:
# Blacksmithing:
Dull Copper: was 10, now 40
Shadow: was 20, now 45
Copper: was 25, now 50
Bronze: was 30, now 55
Gold: was 35, now 60
Agapite: was 40, now 65
Verite: was 45, now 70
Valorite: was 50, now 85
# Tailoring:
Spined: was 20, now 40
Horned: was 30, now 45
Barbed: was 40, now 50
# Increased chance for GM smiths to get a hued BOD: +20% at 110 skill, +40% at 120 skill
# Increased chance of receiving a Valorite BOD
# Large footwear BODs should now be available in hues
# BODs now have a 10 second wait time between turnins
# NPCs now vocally acknowledge a BOD turnin
# Creatures now give double meat resources in Felucca (except Siege and Mugen)
# Frenzied Whirlwind now does more damage: 20 - 50 per strike
# Certain Dragons have been buffed; they are now more powerful than Cu-Sidhe, Reptalons, or Hiryus but take 5 control slots
# Ancient Wyrms now even more dangerous and powerful
# Harrower resists and weapon skills slightly lowered
# Bag of Sending fixed to handle items' weight ranges properly:
1 - 10 stones cost one charge
11 - 20 costs two, etc.
# Broken quest chains can now be resigned from properly
# Fixed bug where NPCs at the New Haven dock could block escort quests
# Fixed bug where player can become stuck when trying to leave the Dark Knight challenge
# Salvage bag: No longer creates overweight situations
# Salvage bag: Recycles cloth without problems when multiple items exist in the bag
# Salvage bag: Recovered resources will now stack appropriately
# Removed monster firecrackers and particle effects on death
# Blackrock elementals will not be a factor in your Valentine's Day mining activities
# Disabled Halloween trick or treating
# Disabled pumpkins from spawning
# Magincia: Travel spells reenabled
# Magincia: Permanent teleporters set up between Trinsic and Magincia (near the docks on each), both on solid ground
# The New Haven moongate (southwest of the city) received worldbuilding updates, and a guard zone
# Strangle should now be 12 seconds at 120 SS, instead of 11
Valentine's Day Content:
# Gift box spawns on characters older than 30 days
# Added three new books of poetry
# Added new NPC to sell books of poetry, called "Francis the Chapman" inside the Britain Conservatory
# Rare pink bunnies will now spawn in a few hues throughout the land. Extremely rare purple bunny may make an appearance
# Added four new "Stuffy Animals" that can be snuggled with at home
# Added new Valentine's Day cards, in softer pastel pinks and whites. Several new messages
# Added dark, milk, and white chocolates
# New park area built around the Yew Waterfalls
# Added a new Chocolatiering branch to the Cooking skill (Known Issue: the new chocolates only appear on the Cooking menu in 2D)
# Added new chocolate ingredients that spawn on paragon monsters
# Live event content |
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Halister Marner Site Programmer


Joined: 05 Oct 2006 Posts: 2225
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Posted: Thu Feb 07, 2008 9:33 pm Post subject: |
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This means that horned kits will be essentially the same as barbed kits now, minus 1 property and 5% minimum intensity.
All runic crafting kits and hammers will have a 100% intensity maximum now, so it is possible to get high end items with lower level hammers and kits.
Also, Bags of Sending are un-nerfed a bit. _________________ "There are those who dream to escape reality, and there are those who dream to change it." |
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Tia-Setri Sage


Joined: 16 Oct 2005 Posts: 544 Location: Akoris, Outside Skara Brea
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Posted: Thu Feb 07, 2008 10:38 pm Post subject: |
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OK why is the Valentines stuff better than Christmas? _________________ "The ability to speak does not make you intelligent."
-Qui-Gon Jinn (Star Wars Episode I)- |
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Cecilia M'real Adventurer

Joined: 06 Mar 2007 Posts: 34
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Posted: Fri Feb 08, 2008 3:20 am Post subject: |
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OMG! Mallory can make chocolate?!?! Please no one tell Gwyn.... |
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Gwynevere Adventurer

Joined: 01 Dec 2006 Posts: 36
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Posted: Fri Feb 08, 2008 10:17 am Post subject: |
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Cecilia, did I ever tell you how much your uncle Marcus and I adore you?
*smiles sweetly before making plans to hunt for ingredients* |
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Teh Glouris Lrod Kujabis Transcendent Spammer

Joined: 29 Dec 2003 Posts: 5740
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Posted: Fri Feb 08, 2008 11:30 am Post subject: |
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Somewhat impressed. Now I hope they apply these updating skills to old content that needs revised, instead of being too afraid of their own shadows to touch it. |
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Jaedra Sage

Joined: 31 Mar 2004 Posts: 500
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Posted: Fri Feb 08, 2008 3:09 pm Post subject: |
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What the heck are "Stuffy Animals"? O.o _________________
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Cal Hurst Atlantic Legend


Joined: 29 Dec 2003 Posts: 8025 Location: Massachusetts
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Posted: Fri Feb 08, 2008 3:19 pm Post subject: |
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Animals with colds! _________________
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Jaedra Sage

Joined: 31 Mar 2004 Posts: 500
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Posted: Fri Feb 08, 2008 10:46 pm Post subject: |
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Vaen Swiftar wrote: | Animals with colds! |
*laughs* That is totally what it sounds like! _________________
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Will Kaldhel Honored Member


Joined: 16 Jul 2005 Posts: 260 Location: ARPC Boards I think
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Posted: Fri Feb 08, 2008 11:00 pm Post subject: |
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stuffy dwagon- i think they hired elmer fudd to help them.  _________________ Hate binds a warrior,
Anger is the gateway to impatience,
Impatience is the pathway to defeat,
Opportunity is the stepping stone to victory
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Ceinwyn ab'Arawn Transcendent Spammer

Joined: 13 Dec 2004 Posts: 5017
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Posted: Fri Feb 15, 2008 5:06 am Post subject: |
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How many times can you "hug" or double click a stuffy? Are they one use only? i got surrounded by soft stuffies.. but then it said i had to wait for the action. What is the timer, anyone know? |
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