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Spawn Sage


Joined: 30 Dec 2003 Posts: 556 Location: New York
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Posted: Tue Jan 15, 2008 8:59 pm Post subject: An idea(also posted in the Sosarian Summit) |
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**Since some of you guys do not have access to the Sosarian Summit, I decided to post this here as well**
I was thinking about this for some time today. I do not know if it's been mentioned so I'm just going to throw it out here. Opinions are welcome btw...
I was thinking that maybe we could use the in game alliance system to enhance our roleplay. The idea was all the good alignment guilds in the community (Sanctus, Regency, Protectore, etc.) form one giant alliance. The same could be said for the evil aligned guilds(Dark Order,Umbra, ZOG, etc.). We can even go as far as having neutral guilds(if we have any) form their own. And these alliances could war each other just for interaction. Again, this is just an idea I had in my mind and wrote down on paper. Feedback either good or bad is welcome. Thank you. _________________
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Ceinwyn ab'Arawn Transcendent Spammer

Joined: 13 Dec 2004 Posts: 5017
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Posted: Tue Jan 15, 2008 10:25 pm Post subject: |
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This is a reason why I've tried to war every RP guild in the community. For the increased possible interaction. Umbra has been led by alot of euro CoRE rules up to date, being warred to everyone in the community is one of those said rules.
The only problem I can see other than the occasional PK wolf in sheep clothing is the alliance chat going nuts. I used to turn it off quite frequently, too much talking.
I also don't feel right about all hands bulletins via ooc means. This means if someone comes to a city and roleplays, and kills like 3 newbs in the city (by rp means, not just KOS), it is not alright for like 20 thousand guild members to come out of nowhere seeking justice, just because someone shouted in guildchat or alliance chat, or ICQ. I prefer it if the killed seek out their brethren in game. Do I hold my guildmates to this? You bet your butt I try to. |
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Tay Thormear Lore Master

Joined: 17 Jun 2004 Posts: 1219 Location: Canada
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Posted: Tue Jan 15, 2008 10:59 pm Post subject: |
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I don't think having giant alliances is so hot. I do, however, think that having a rule that all guilds should be warred to all rp guilds would be a reasonable idea. |
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Cear Dallben ZOG Moderator


Joined: 19 Jan 2005 Posts: 2495 Location: Blackrock, Isle of the Avatar
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Posted: Tue Jan 15, 2008 11:03 pm Post subject: |
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First of, how dare you make me post twice. I will now kill you
this actually happened on alot of shards and ruined many lives. not really but people left UO cause of it on many shards. As far as interaction. Everyone should be wared to everyone. not doing so hinders roleplay in a massive way. Anyhow. that part of the idea is super. all good in one all evil in one alliance would piss me off to no end it if continued the current trend of all wars between small guilds ending up as world war *new number here* and stone stacking would no longer be a problem. I already have issues with most alliances formed. its great to be a good guild or a bad guild. but people should set criteria for what an alliance means. but a stickler tho. but my alliance is important to me and ive genreally been against the system form the get go. (original responce)
as to ceinwyn, since in the past people have RPd keeping flocks of pigeons in their pants and having pelicants travel as the speed of sound back home and across planets thru outterspace and back to ilshenar and releaseing 50 stored messages in their peak sacks.
maybe we should disable pigeons during wartime...... _________________
U6Online|| Welcome to Blackrock||Sunrise, Isle of the Avatar||Automatic Roleplay |
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Halister Marner Site Programmer


Joined: 05 Oct 2006 Posts: 2225
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Posted: Tue Jan 15, 2008 11:11 pm Post subject: |
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Beowulf wrote: | I don't think having giant alliances is so hot. I do, however, think that having a rule that all guilds should be warred to all rp guilds would be a reasonable idea. |
That's my thoughts as well. _________________ "There are those who dream to escape reality, and there are those who dream to change it." |
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Cear Dallben ZOG Moderator


Joined: 19 Jan 2005 Posts: 2495 Location: Blackrock, Isle of the Avatar
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Samon Triest Sage


Joined: 01 Jan 2004 Posts: 720
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Posted: Tue Jan 15, 2008 11:30 pm Post subject: |
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I don't see why we aren't all warred to each other. We trust each guild enough to rp with it and add it to ARPC. Then we should be able to war them, right? Am I orange to you, Cear? If not, PREPARE TO BE! For whatever it is worth. Har har. _________________ Through all else, let Honesty lead you! |
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Imryrr Armunn D|O Journeyman


Joined: 20 Feb 2007 Posts: 254 Location: Dark Cove
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Posted: Wed Jan 16, 2008 3:02 am Post subject: |
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I'd be for trying it out. RP Alliances or *coughs* Empires could still be formed w/i the mechancial alliance. The only thing I wouldn't look forward to would be all the ooc Alliance chat, as Cein mentioned earlier. After an hour or two of that, it would definatly be easier to rp a peeved off evil w(b)itch.
I'd love it if ALL the rp guilds would war each other. Our citizens are in our guild because we believe that realistically everyone should be attackable if the rp calls for it. I'm not too too worried about PKers. If I die, I'll cuss, then rez, then report, then play.
(yeah, I realize that D|O isnt warred to anyone atm, but due to the mechanics of the game, we had to unwar for a bit. We'll be rewarring everyone we can soon). _________________
HAWK# 232286048
Walter: "Brian Bael and Cloudster were the ultimate threesome." Now I knowy our fantasy.
Ditto: Our? oooo you swing that way?
Walter: zomg now I gave you a quote *facepalm* |
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Ceinwyn ab'Arawn Transcendent Spammer

Joined: 13 Dec 2004 Posts: 5017
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Posted: Wed Jan 16, 2008 3:27 am Post subject: |
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Quote: | After an hour or two of that, it would definatly be easier to rp a peeved off evil w(b)itch. |
Dammit now you are learning the secrets of my inspiration... |
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Janus Denweir Adventurer


Joined: 04 Sep 2006 Posts: 69
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Posted: Wed Jan 16, 2008 3:51 am Post subject: |
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I had been discussing with Darrien, my concept of an evil alliance. The Shadow Conclave has been done way too many times and failed too many times. I have come to the conclusion that evil guilds simply are too unreliable to count on as strictly allies, as many times opinions come and go between the baddies.
Therefore, I propose a new idea we used on Lake Superior way back when (4+ years ago). We had the Council of Sin: 8 individuals from different evil associations (more than one can exist from each), who represent the anti-Virtue in the realm. Despise, Shame, Deceit, Destard, Covetous, Hythloth, Pride, Doom (Abyss).
Now, the good thing about this is that we don't always necessarily have to agree on everything, and allows room for debate in a somewhat reasonable manner. The Council on LS would gather every other week in various dungeons, though I'd suspect such a group would only need to meet once a month or so.
Essentially, it was a refreshing idea and somewhat of a mockery of the High Council. Was interesting RP too, having characters represent a specific anti-Virtue.
Just a thought, something new to try. _________________
"Fall on us and hide us from the face of him who is seated at the throne." |
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Morier Adventurer

Joined: 24 May 2005 Posts: 79
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Posted: Wed Jan 16, 2008 4:16 am Post subject: |
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Janus Denweir wrote: | I had been discussing with Darrien, my concept of an evil alliance. The Shadow Conclave has been done way too many times and failed too many times. I have come to the conclusion that evil guilds simply are too unreliable to count on as strictly allies, as many times opinions come and go between the baddies. |
Well, they wouldn't necessarily all be actual allies. All that's desired from this is the open PvP that alliances and wars allow.
Like what Imryrr said:
Irma wrote: | RP Alliances or *coughs* Empires could still be formed w/i the mechancial alliance |
_________________

Last edited by Morier on Wed Jan 16, 2008 4:18 am; edited 1 time in total |
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Janus Denweir Adventurer


Joined: 04 Sep 2006 Posts: 69
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Posted: Wed Jan 16, 2008 4:17 am Post subject: |
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So you're suggesting a strictly OOC alliance? I was under the impression it had IC relations as well. _________________
"Fall on us and hide us from the face of him who is seated at the throne." |
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Morier Adventurer

Joined: 24 May 2005 Posts: 79
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Posted: Wed Jan 16, 2008 4:23 am Post subject: |
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That's not my understanding of it.
Spawn wrote: | and these alliances could war each other just for interaction. |
I personally don't give a damn what everyone decides to do. This might be the best way, or maybe we should all just war each other. Or maybe the best thing for the community would be for us all to wear large neon sombreros and sing Livin' la Vida Loca at Britain bank. I'm not a GM, so I don't have to decide*. Woo!
*But for what it's worth, I vote for the sombreros. _________________
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Cal Hurst Atlantic Legend


Joined: 29 Dec 2003 Posts: 8025 Location: Massachusetts
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Posted: Wed Jan 16, 2008 4:29 am Post subject: |
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Alliances are a BAD IDEA.
Here's why.
First off, it's not because of the community. The people. Or anything like that. It's because of UO.
Alliance mechanics are screwy. More often than not, when you leave an alliance your guild is ghost-warred with every guild that the alliance you were just in was warred with. Meaning, if you ever plan on starting or joining an alliance again with your current guild, you won't be able to. Just ask Molly, it happened to H*G some years ago, and we couldn't figure out why. Up until it happened to the Legion of Justice, I couldn't figure out why.
There is a cure for this, however.
If you leave the alliance and are ghost warred, the ONLY way to clear those ghost wars (without disbanding the guild, that is), is to have the alliance you were just in peace everyone. That will then take you off the ghost-war.
Therefore, my suggestion to everyone, is NOT to do the big alliances for each side. It's a headache. _________________
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Morier Adventurer

Joined: 24 May 2005 Posts: 79
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Posted: Wed Jan 16, 2008 4:32 am Post subject: |
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So... sombreros? _________________
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