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The Magincia Invasion

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Halister Marner
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PostPosted: Sat Oct 20, 2007 2:26 am Post subject: The Magincia Invasion Reply with quote

This is from an overview posted on uo.com




Invasion Overview


The many worlds, called shards, of Ultima Online were once one single world before the shattering of the Gem of Immortality. Even when it lay broken and was thought destroyed, it still bound the very fabric of Britannia's existence to its many pieces. Thus, as the original Britannia moved on in the sea of history, so went the shards in their own currents.

It should then be unsurprising that the history of one world differs so greatly from another's, such as in the case of the great city of Magincia:

"Somewhere, out beyond civilization, is also reputed to lie the ruins of the legendary town of Magincia, which the gods destroyed for the insufferable pride of those that dwelt there. All of the magnificent marble palaces and gardens were devastated, and the rich, haughty inhabitants reduced to haunting spirits."

- The History of Britannia, as told by Kyle the Younger (Ultima IV)



Kyle would never come to write this sort of history for the city we know today. Magincia continued on in its prosperity, eventually attracting many of the greatest minds and talents in the realm to work at the hands of the isle's affluent patrons. Even the Council of Mages, comprised of many a scholar from Moonglow, chose there instead to establish themselves. Truly, Magincia is the pride and jewel of the outlying isles.

It is true that all the shards are unique, with their own peoples and customs, wars and explorations, rulers and heroes. It is also true that many of the shards have strayed from the original Britannia, avoiding some disasters, while facing new ones.

Yet... history cannot be denied. It may be diverted, delayed - even altered to a degree - but never denied. Shadows have begun moving in an undercurrent as vast as the ethereal void itself, a darkness that once set upon a Britannia many of us have never known.

And so, the weight of time is about to come crashing down upon this blissfully unaware city. They will be see the threat, surely, and be confident it is minor. They will most certainly deny any offers of help, at first, and throw themselves into the fray. As the hordes advance and help lingers, history will attempt to reassert itself.

Yes, Magincia will burn.

Will you try to stop it?

Magincia Invasion


Prelude

* The Magincia moongate will become corrupted, making travel to the island impossible by magical means
* Ships will become the standard method of travel, with a ferry available between Trinsic and Magincia at the docks
* Inu the Crone warns the city of the coming invasion, but goes unheeded

The Invasion

* A structured invasion will begin at the moongate, ending at the docks, covering the entire city in daemons.
o This will be a wave-based invasion like the Ophidians and Despise invasions, where certain areas will spawn for a certain time. If all the monsters are defeated, the spawn can be pushed back. If left unchecked, they will advance forward over time.

New Monsters

* New monsters, comprised of daemons with extraordinary powers, will lead the invasion alongside with other high-level monsters such as Dark Fathers.
o Light Daemon: A glowing daemon that moves extremely slowly, but attacks with blazes of fire and light. Any object in the location where it steps is instantly destroyed.
o Void Daemon: A dark monster that has several special moves, including the ability to pull players and animals into a blackhole, which does extreme damage and teleports them to a random location in the world.
o Daemon Berserker: The same twisted magic that created Ophidian Berserkers has created these unthinking hulks. They attack anything but other Daemon Berserkers, viciously destroying their own allies and players alike.

New Rewards

* New rewards will also be found amongst the other rarities and artifacts strewn throughout the invasion forces.
o Staff of Pyros: A rare chance of laying down a line of fire in the direction the wielder is facing, while attacking something.
o Vorpal Blade:
+ A rare chance of instantly killing an NPC mobile
+ An extremely rare chance of duplicating the blackhole attack of the Void Daemons, affecting NPC mobiles
o Berserker's Scythe: A determined chance of blackrock infecting the wielder's target

New Additions

* For the first time in UO's history, the entire island, save for a few exceptions, is converted into fully destructible objects. The forest can burn, and the buildings can be destroyed by both the Light Daemons and cannon-fire.
o Players will have a chance to use cannons to defend the island
o Parts of the buildings and destroyed objects will randomly become "Rubble" and can be carried away by players.


The Aftermath

* Some shards will successfully defend Magincia, saving it, while others will be left with a burnt out pile of rubble that was once a glorious city.


Last edited by Halister Marner on Sat Oct 20, 2007 2:42 am; edited 3 times in total
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Ditto Armunn
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PostPosted: Sat Oct 20, 2007 2:40 am Post subject: Reply with quote

Quote:
o Void Daemon: A dark monster that has several special moves, including the ability to pull players and animals into a blackhole, which does extreme damage and teleports them to a random location in the world.


I want to ewwwww and ahhhhh over this one.
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Ceinwyn ab'Arawn
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PostPosted: Sat Oct 20, 2007 9:54 am Post subject: Reply with quote

Omg I want a piece of a magincia wall..

The demons rock! I can't wait to see this in action.
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Mallory Ventrue
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PostPosted: Sat Oct 20, 2007 10:33 am Post subject: Reply with quote

I want some rubble!!!
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Isk
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PostPosted: Sat Oct 20, 2007 6:07 pm Post subject: Reply with quote

So now we get punished for our elf hating Humanis, Hand of Evil loving ways...
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Toren Smythe
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PostPosted: Sat Oct 20, 2007 6:21 pm Post subject: Reply with quote

Burn baby... burn
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Doireann
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PostPosted: Sat Oct 20, 2007 11:58 pm Post subject: Reply with quote

Isk wrote:
So now we get punished for our elf hating Humanis, Hand of Evil loving ways...


Yes, sir! It's fitting, don't you think? Laughing
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X'eros De'Vir
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PostPosted: Sun Oct 21, 2007 8:11 am Post subject: Reply with quote

*grins wickedly*.. burn humanis burn!!!! *picks up a flamed torch and runs off to assist the demons*
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Orgollree'rean
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PostPosted: Sun Oct 21, 2007 9:00 am Post subject: Reply with quote

Lloth's servants have come for revenge. Death to Humanis.

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Molly
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PostPosted: Sun Oct 21, 2007 8:21 pm Post subject: Reply with quote

Haha...*runs to get her torches*
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Vahn Roughnight
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PostPosted: Mon Oct 22, 2007 1:39 pm Post subject: Reply with quote

I'd laugh my ass off if the invasion army decided to march it's way to another city like moonglow, trinsic, Jhelom, Nuj .... >.> or better yet Luna! it can take all othse vendors with them too ...
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Arcana
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PostPosted: Mon Oct 22, 2007 2:13 pm Post subject: Reply with quote

If there were real justice, the invasion would scour Luna from the face of Malas Wink

Joking aside, that sounds like a really cool event! Have fun guys.
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