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Cal Hurst Atlantic Legend


Joined: 29 Dec 2003 Posts: 8025 Location: Massachusetts
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Posted: Fri Apr 20, 2007 2:33 pm Post subject: |
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Turned in 3 major pieces
1) Staff of the Magi
2) Stormgrip
3) Ring of the Vile
Turned in one if the ilshenar pieces
1) +30 Hammer _________________
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Halister Marner Site Programmer


Joined: 05 Oct 2006 Posts: 2225
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Posted: Fri Apr 20, 2007 3:22 pm Post subject: |
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So far from all of my turn-ins, the best items I have are:
Jackals Collar (from blackrock pillar event piece)
3x Midnight Bracers
Ring of the Vile
8+ Verite Runics
15+ Agapite Runics
A ton of tokuno items and pigments, and a ton of peerless reagents and mining gems. _________________ "There are those who dream to escape reality, and there are those who dream to change it." |
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Faith Lore Keeper


Joined: 01 Feb 2004 Posts: 942
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Posted: Fri Apr 20, 2007 5:04 pm Post subject: |
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i traded in 9 motherload pieces and one tiny gem piece.
I only got perfect emeralds, turquis gems, muclant, scouge, putrification, a one use tokono dye and two +30 hammers.
What a bust.  _________________ :bananhump: Put this in your signature if you think bananas need loving too... even if it is from behind.
Last edited by Faith on Fri Apr 20, 2007 9:44 pm; edited 1 time in total |
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Isk Honored Member

Joined: 30 Dec 2003 Posts: 1667 Location: -=Magincia=-
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Posted: Fri Apr 20, 2007 5:45 pm Post subject: |
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For something that is supposed to be random it surprises me that out of 27 turned in blackrock (the small ones that fell around the world) I got 4 darken skies and 4 gloves of the sun. All the rest I got duplicates in, at times I got the same items in a row. |
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Teh Glouris Lrod Kujabis Transcendent Spammer

Joined: 29 Dec 2003 Posts: 5740
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Posted: Fri Apr 20, 2007 5:55 pm Post subject: |
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and here they said that they fixed the random number script
not suprised. ive seen a lot of engines do that. when you base a ton of crap on random numbers, you better pay more attention to your random number script than just 'oh look the number is changing, yay' |
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Cal Hurst Atlantic Legend


Joined: 29 Dec 2003 Posts: 8025 Location: Massachusetts
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Posted: Fri Apr 20, 2007 7:10 pm Post subject: |
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Most random number generators tend to streak. I forget who said it, but some programmer that works for an MMORPG said that it would take an incredible amount of code to have a -true- random number generator. One that doesn't streak. _________________
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Faith Lore Keeper


Joined: 01 Feb 2004 Posts: 942
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Posted: Fri Apr 20, 2007 9:45 pm Post subject: |
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i should have just sold my blackrock.. would have made more money than trading it in.  _________________ :bananhump: Put this in your signature if you think bananas need loving too... even if it is from behind. |
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Toren Smythe Seasoned Veteran

Joined: 20 Dec 2006 Posts: 478
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Posted: Fri Apr 20, 2007 11:34 pm Post subject: |
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I still have a few peices but I'm keeping them.
I traded in one of the original ones and got a Daimo's Helm. Was a pretty nice rip off. _________________
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audrina Lore Keeper

Joined: 08 Jan 2007 Posts: 758 Location: NY
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Posted: Sat Apr 21, 2007 12:15 pm Post subject: |
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life's a gamble man. _________________ Darrien_Church: he asked what was the church of england based on
Darrien_Church: so I raise my hand and go "The lustful loins of Henry the VIII"
Darrien_Church : apparently not the right answer |
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Teh Glouris Lrod Kujabis Transcendent Spammer

Joined: 29 Dec 2003 Posts: 5740
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Posted: Sat Apr 21, 2007 5:38 pm Post subject: |
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Yeah, RL has a streaky number generator too  |
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