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Teh Glouris Lrod Kujabis Transcendent Spammer

Joined: 29 Dec 2003 Posts: 5740
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Posted: Mon Feb 26, 2007 5:37 pm Post subject: |
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Firstly, a pre-disclaimer. This is not meant for LOL I HATE TALON I BASH HIS IDEAS or LOL ARPC SUXXORZ I DRAMA UR SHIZ. You asked for feedback, I give feedback, as I am a roleplayer capable of playing good aligned characters.
Quote: | Make everyone “green” to one another so that assistance may be given in wars, and to further facilitate roleplay and interaction for good-aligned characters on the Atlantic Shard. |
Firstly, 'Good' is not an object in the UO world. Chivalry can be learned by even Dreaded Lords; while necro may cause you to lose karma, chivalry does not cause you to gain karma, as an example. You never once hear a reference to alignment in UO itself, beyond others perception of the act you just did in the recent past.
I suppose what I am really getting at here is that there are all styles of good, since a good many people in UO follow the D&D alignment chart. Lawful Good will never get along with Chaotic Good, and Neutral Good will use whatever is available to do good, even if L/G or C/G doesn't like it, as they aern't biased towards law or chaos. Also note that Chaotic Good doesn't nessicarily mean chaos for chaos' sake, so there are even varying degrees of C/G that even N/G might not like.
So really, allying all of 'The Goods' is very difficult, especially on Atlantic. Atlantic has had a history of having no evil guilds for a time, and the good guilds argue amongst themselves (I am not talking about drama BS, I am referencing IC stuff). So on Atlantic, two groups that are both Lawful Good are not unconditionally going to work together due to past RP or slightly different morals.
Also, your wording is somewhat mixed between IC and OOC. You are proposing an IC alliance from OOC forums for OOC reasons. If this is meant to be an "OOC alliance", see what I was saying above and take it a step farther; L/G and C/G guilds, even an L/G and N/G guild might hate eachother to the point where they want to war. An alliance is completely not conductive to that.
Quote: | One guild will be chosen to administer the in game mechanics of the alliance. |
That one line has a lot of weight to it, especially on Atlantic. Who is everyone going to accept as the master of wars? Universal acceptance? This is actually a question, not just an empty line to prove my point, if you have an answer to this I'd like to give you feedback on that as well.
Quote: | All officers will be elected to a 6 month term by a 70% vote. |
All votes for a person or group of people is the same thing as a popularity contest. This won't go over well. You'll have to set it like 90% or higher, and be prepared for that 10% that disagrees to leave. If you think that is an acceptable loss, think that that 10% will leave every time there is a vote. It won't take too long until there is not much left. This point goes for ALL officer positions.
Quote: | It should be known that being a part of this alliance does not invalidate prior institutions. |
Once again though, what happens if those within the bigalliance go to war with eachother? It happens whenever there are no evil guilds, they fall dormant, or they close their doors to outside RP and just inter-guild RP (which leads to the first two points of this sentence usually).
Quote: | The Alliance guilds will operate based on the current (hopefully soon revised) Atlantic Roleplay PvP Ruleset. |
News to me. What is wrong with the standard of no KOS, no looting, and the individual rules that guilds set between eachother? Or perhaps you used the wrong word. Do you mean revised, or clarified? I can agree with clarified, as sometimes the 'no pets' or 'partial pets' rules and '(15-30?) minuites warning if raiding' rules and whatnot are often forgotten.
Quote: | The isolationists that are boycotting this board and that refuse to interact with many of the rpers that have a guild title over their head they don't like are the ones that need to see this. I doubt they would ever agree to anything with your seal of approval on it just because it was you that suggested it. |
Just because they are boycotting an OOC forum doesn't necessarily mean they are RP ignoring entire guilds. Avoidance is fine, but ICly ignoring someone for no good reason is godmoding. If there was OOC BS there, I can see some ignoring being legitimate. After all, nobody in the community will go and speak for everyone and say that every last person in this community are all perfectly mature.
My points, condensed, are this. If everyone quit this OOC forum, would you be upset? It'd be MORE time for them to be IG and RPing. And also, if Talon presents a solid idea that everyone agrees is a good idea (agrees that the IDEA is good, not that TALONS IDEA is good or bad) then they will give it a shot. If he initially convinces everyone fully, and holds himself to all of those ideas, there isn't a problem. I can't speak for others, even my friends, but the first step, Molly, is getting his idea solid with no potential problems. The first step is not complaining that nobody will go along with the idea because it is Talon that suggested it. That is bias before the idea even takes off the ground.
Quote: | Complaining is not the answer; isolation is not the answer, it is the problem and it should be stopped. |
Nobody is being an isolationist, and I have only replied to the first two posts in this thread thus far, and Talons post contains no complaints.
Quote: | Not that they would listen to me, I am the marrionette doll to your ideas...so they claim. |
Unneeded pointing of fingers. You can say the same thing goes on on the Asylum, but I don't think that saying you'll sink to the level of what you are complaining about to justify your complaints is a valid reason to point fingers in a post that is asking for constructive feedback to an alliance idea. Talon didn't ask for "Why it wont work because of zomgdrama", he asked for feedback about his idea.
Quote: | I will never and have never willingly been minipulated by anyone anywhere. I have had bad advice and been stabbed in the back but never have willingly let someone lead me around by the nose. So all of you that are making those claims can shove it where the sun don't shine.
The rest of you wake up and smell the coffee and realize that those negative people are causing the trouble, not you; not me; not anyone else.
We are here to have fun and to play this game. If you are not having fun go find something else to do and leave your complaints with someone who gives a poop. If you have a solution come on in and lets give it a shot. Otherwise keepa you trap shut and let the rest of us play the game.
_________________ |
None of this is constructive feedback to an alliance idea either so I'll skip over it.
Quote: | Boycott? Or just able to get an RP fix without a middle man of crap. something to think about. |
Like I said before, if everyone stopped using OOC boards, would it really be a loss? We are here for ROLEPLAY. Try locking all the OOC boards on this forum (everything except the gallery of origins and the crossroads tavern) and you'll find there isn't any more OOC drama.
Quote: | One for Lightbringers
One for Evil/Darkness
& maybe One for the more Neutrals (or who work both sides) |
If we follow the D&D chart, there should be 9 alliances, one for each (Lawful through Chaotic, Good through Evil), and they should all be warred except with whoever is 'directly next' to them on the 3x3 chart (and TN should honestly war everyone for interactions sake).
--
I don't feel the need to quote and reply with the rest of the posts in this thread because I more or less agree with their points, or also want to hear the answers to those questions, especially Labelle's final questions.
And lastly, I am sorry if any of my replies got off topic, but I think the top half of my post was pretty on topic.
Not doing this to kiss up to anyone or look like a know it all, but feedback is feedback. |
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Tay Thormear Lore Master

Joined: 17 Jun 2004 Posts: 1219 Location: Canada
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Posted: Mon Feb 26, 2007 5:37 pm Post subject: |
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Lady LaBelle wrote: | --Will this be cordially presented IC to Role Players? --
Then the answer to this question would be yes? Yes?
Why the need for any forum discussions? IC is just that.
Many Role Players, such as myself prefer to differentiate.
Also, by presenting such a proposal IC you create interaction and force people to respond in an IC manner. Granted your membership may be less, but it could grow with reputation, IC. Lastly, myself included, would need such IC representation, and reputation with which to base a decision on, as it is now there would be no reason for such an alliance for some characters. |
Your points make sense. Obviously, in the end, the offer would be made IC. I think Talon merely wanted feed back OOC and to see if anyone would to be even willing to try this. He could have asked IC, but due to alot of "OOC Things" at this current time, it may not have gone over as well. I understand your point that it should be handled more IC so it forces the rp...but I think it was the right dicision to bring it up OOC first.
Edit -- I remember on Europa (reply to Miths comment) there was times BoC got right pissed off with Grd OOC. We would be finishing up a hunt and lining up to split up the guild and such, GRD would spring a stealth attack on us and kill us. It pissed us off OOC because it interrupted our hunt and such...but really, what was wrong with it? We didn't run to the boards and talk poop about it. We just shrugged it off and got em back. That whole story was just getting at the point of no OOC boards. Although I think we have a slight need for them, I think we should cut back alot.
Double Edit -- Some guilds get upset with losing battles over and over again. Don't ever forget though, everyone has their ups and downs. I'm pretty sure EVER guild on Atlantic RP (Except =L= juuust kidding) can admit that their guild has been large and dominant right down to small and insignificant. MTC once fielded 50 active soldiers 70 for preplanned battles. They were down to extinction, now we work our way back. ORC was HUUGE and with the alliance with OES they often won battles...but now their smaller, slowly working there way up. This point that I just made was that all guilds should never feel like giving up because that seems to be the problem as of late..people breaking wars or people getting mad at eachother due to battles, politics etc.. let it slide, we all have our ups and downs..No worry's. |
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Mallory Ventrue Lore Master

Joined: 29 Nov 2004 Posts: 1139
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Posted: Mon Feb 26, 2007 5:51 pm Post subject: |
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I am responding to this as well. And unlike some of you tend to think, I am not here to start drama.
The idea has merit. As Greyskull has said, there has to be a lot of work done before it should be attempted, but that being said, a lot of good could come from something such as this, if it were implemented correctly and there was no favortisim or bias involved.
As for isolation, I agree with Porthos. It isn't so much isolation of guilds in whole, so much as it is removal from unwanted and unneeded ooc drama. There are only a few people I don't care to associate with, but that doesn't mean I am ignoring entire guilds. I have never told anyone to not roleplay with someone else, in fact it is often the other way. I let people make their own judgements and I don't tell people who other people's alts are. _________________ Good friends are like stars. You don't always see them but you always know they are there...
Shabam 07:41PM actually meet me somewhere!
Shabam 07:41PM I looked at t.v....
Shabam 07:41PM and got lost
Ken 05:39PM You want to see the short of it? |
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Lady LaBelle Adventurer


Joined: 22 Aug 2005 Posts: 84
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Posted: Mon Feb 26, 2007 5:53 pm Post subject: |
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A side note for Beowulf.
The necessity for OOC feedback is a cause in itself for these drama's you speak of...In essence, would you care to know that there are more Role Players who care less for what is going on OOC, and concern themselves not with it, then there are otherwise...Perhaps it is us whose opinions should be considered, perhaps those of us who are not concerned with your OOC Drama's would enjoy such political presentations, such decision making, such discussion, IC. |
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Ditto Armunn Slightly Crazed


Joined: 03 Feb 2004 Posts: 1357 Location: D|O Territory - DarkCove
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Posted: Mon Feb 26, 2007 6:16 pm Post subject: |
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Lady LaBelle wrote: | My questions are...Is this an IC alliance?
Will this be cordially presented IC to Role Players?
If this is an OOc alliance, why the need for positions or
or councils, just click and add your alliances if
you so choose, or do not? |
I think it could be both, (OOC & IC).
IC Alliances inside the OOC Alliance. (Such as one "royal" faction is created IC, and then another, all inside this one ooc alliance, yet for ic/rp purposes, the two alliances are not connected, unless they wanted to be). <just an idea >
< Possitions for the one, greater OOC alliance, would just be for game mechanics...the ppl pressing the buttons, so to speak. But, if ppl would rather, we could all just vote on it. Say giving it one month to get the word out, and at the end of that month, we meet in some way where "repeat voting" would be difficult, and just vote. Maybe a 3- 5 day voting period to make sure everyone/most have a chance to vote. (If a person still can't be present for the vote, they could make a Public Post, stating that they give their voting right to "such and such" to vote for them?) >
Again, just offering ideas that come to mind. (I hope I wrote clearly enough for ppl to understand my rambling)
Ditto _________________ **************************************
The Dark Lady, Ditto Armunn, D|O -(hawk# 232286048 )
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*************************************
Quote: "Oh Great! First I get stabbed and now I'm bleeding!" - Ditto
[quote="Tarothin Armunn"]I know and I have mood swings like a pregnant woman at times. :/ I'm very random.[/quote] |
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Genna Adventurer

Joined: 10 Dec 2004 Posts: 57
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Posted: Mon Feb 26, 2007 6:31 pm Post subject: hmmm |
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I think it is a great idea. For those that want to try it, have a gathering and throw out the OOC garbage. Phoenix Knights of Yew are a small guild and would be nice to have a RP gathering of like thinkers.
Not sure about the alliance in game mechanics but RP wise it sounds like something that would make RP sense. Small bands gather together to defend their way of life.
I'm sure everyone has thought about it at one time or another but didnt put it out there for OOC reasons.
For those interested , go for it. For those that are not interested , thats fine too.
Play the game the way it suits you and let others play theirs. _________________ "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf" - George Orwell |
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Talon Skyfire Seasoned Veteran

Joined: 01 Jan 2004 Posts: 374 Location: Sanctus
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Posted: Mon Feb 26, 2007 6:43 pm Post subject: |
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Thanks everyone for the feedback. We're starting to get somewhere.
Mith, Beo, LaBelle, Mallory, thanks for the input.
We've went from a bare bones proposal at the beginning of this thread, which was all it was meant to be.
Now we're entering the "fleshing it out" phase.
I will try to answer as many of your questions as I can. Please keep in mind none of this is set in stone and can be changed by the involved parties. My proposal is merely a base for this idea. The final version will be a product of everyone involved.
Quote: | My questions are...Is this an IC alliance? |
Yes it will be an IC alliance. It will also be cordially presented in game. The purpose of bringing it up in these forums was to survey interested parties. I, for one, am not going to waste my time on a project that will be shot down on the launchpad.
Quote: | Firstly, 'Good' is not an object in the UO world. Chivalry can be learned by even Dreaded Lords; while necro may cause you to lose karma, chivalry does not cause you to gain karma, as an example. You never once hear a reference to alignment in UO itself, beyond others perception of the act you just did in the recent past. |
Good point, Mith. There are many versions of good. Sanctus good, Legion of Justice Good, Regency Good. There will never be an agreement as to a standard of "goodness." This alliance will be for all those who consider themselves to be a lightbringer group, regardless of the shade of white they are. A coalition of the..like-minded?
Quote: | That one line has a lot of weight to it, especially on Atlantic. Who is everyone going to accept as the master of wars? Universal acceptance? This is actually a question, not just an empty line to prove my point, if you have an answer to this I'd like to give you feedback on that as well. |
There are trust issues, no getting around that. The options are electing a guild to administer the "stonework," or constructing a one-man dummy guild to handle that responsibility.
Quote: | All votes for a person or group of people is the same thing as a popularity contest. This won't go over well. You'll have to set it like 90% or higher, and be prepared for that 10% that disagrees to leave. If you think that is an acceptable loss, think that that 10% will leave every time there is a vote. It won't take too long until there is not much left. This point goes for ALL officer positions. |
That is the Catch 22 of the idea. The 70% is open to change as well. Guilds leaving will happen, there is no getting around that. We've seen this history repeat itself with large bodies such as this throughout the history of Atlantic RP.
Quote: | Once again though, what happens if those within the bigalliance go to war with eachother? |
Very good question that I did not cover in the initial draft. Those within the alliance can choose to take no part in the conflict, mediate, or tear itself apart. The latter being the most probably course of action. It would open interesting avenues of conflict.
In an effort to keep this thread productive, Im not going into the flamewar portion of it.
A few more notes so clear the waters.
Participation in this idea does not mean you are bound by any decisions it makes.
For example, the alliance agrees to goto war with Jimbob's Harbingers of PWN. Your guild doesn't wish to fight them. You don't have to.
This is a nonbinding alliance in total. The guilds within have the choice to adhere to, or take no action on measures that the council passes.
Alright, my brain is fried for the moment. Ill answer the next round of questions as they become available. Please let me know if I missed anything. This thread is quickly blowing up.
Keep the feedback coming. _________________ ~Lord Talon Skyfire
King of Sanctus
Lord Protector of Malas |
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Ditto Armunn Slightly Crazed


Joined: 03 Feb 2004 Posts: 1357 Location: D|O Territory - DarkCove
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Posted: Mon Feb 26, 2007 6:56 pm Post subject: |
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Question:
Do you think the voting would be for the guildleaders, or for every Lightbringer? _________________ **************************************
The Dark Lady, Ditto Armunn, D|O -(hawk# 232286048 )
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Quote: "Oh Great! First I get stabbed and now I'm bleeding!" - Ditto
[quote="Tarothin Armunn"]I know and I have mood swings like a pregnant woman at times. :/ I'm very random.[/quote] |
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Vanya Thenidiel Adventurer


Joined: 27 Dec 2006 Posts: 44
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Posted: Mon Feb 26, 2007 7:46 pm Post subject: |
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I think the idea for RP purposes is a good one....I'm up for hearing more  _________________
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NOT Malorn Certifiable

Joined: 03 Nov 2004 Posts: 1920 Location: Everywhere
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Posted: Mon Feb 26, 2007 8:05 pm Post subject: |
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I like the idea. I don't think it my place to really say more (something about glass stones in a house or whatever) but I think this could lend to a lot of productivity if it is proactively handled as it has been so far. And Ditto, you're right. Everything that has been going on -can- be forgotten and swept out the front door instead of under the carpet. I see no reason why we can't simply let it go and try and turn over a new leaf. |
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Isk Honored Member

Joined: 30 Dec 2003 Posts: 1667 Location: -=Magincia=-
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Posted: Mon Feb 26, 2007 10:25 pm Post subject: |
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No intention to be pessimistic.
I agree with the many shades of good statement Mith made above since my guild is full of virtuous people who hate non-humans. Clearly we would not be involved with this but I have a few concerns.
Being someone who likes to play the politics angle IG/IC I can see various strategies that could be used in a massive alliance system that would have it implode on itself like a dying star. The first thing that would happen is that voting alliances would be formed, certain guilds that always vote together would inevitably gain the animosity of others when they start pushing for certain measures or backing themselves for positions. Inevitable fallout would occur even though things are happening IC. ICQs and ooc means of communication would kick in to cause havoc as people try to figure out who is doing what next meeting. If alliance chat is not turned off issues will be brought up in key moments of meetings, disagreements etc… that will take away from IC discussion and result in long moments of silence on screen as people chatter it up on alliance. Ghosts and spies would begin to act inside the alliance, gathering information on wrong doing as fodder for outing guilds.
Aside from this such alliances have a way of morphing into things there were not supposed to be in the first place. Jurisdictions will be blurred.
As for questions:
What is the first IC step that would be taken to establish this ‘Confederacy’? because the one to ‘come up with it' IC is likely to be voted in as the first leader IMHO. |
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Halister Marner Site Programmer


Joined: 05 Oct 2006 Posts: 2232
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Posted: Tue Feb 27, 2007 12:08 am Post subject: |
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For once, I will save my usual drawn out prose and simply state the base of my thoughts...
There is a lot of good information and insightful comments in this thread, and I feel the majority of my concerns have already been addressed by other posters. Your original idea has a good base to it, work on refining it and adapting it based on the feedback you have received here.
Keep it's intentions pure, keep grudges, hatred and arguments aside when it is founded, and the chances of it's success are elevated a thousand fold.
I cannot simply predict how successful or unsuccessful the idea will be, if someone asked me several years ago during the Regencies founding if it would be alive this day, I would have resoundingly said no, however as an organization it still exists to this day.
We cannot predict the future, if the idea is based off the most noble of intentions, and you do all that you can to ensure it's success, then only the passage of time can predict its destiny.
The sum of my insights is simply this: Initiate the idea, if it fails, it fails, if it succeeds, it succeeds. _________________ "There are those who dream to escape reality, and there are those who dream to change it." |
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Ditto Armunn Slightly Crazed


Joined: 03 Feb 2004 Posts: 1357 Location: D|O Territory - DarkCove
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Posted: Tue Feb 27, 2007 2:54 am Post subject: |
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I see Not Trying as doing nothing. And so far, doing nothing, has gotten us no where in the past.
True, this might not end up being what we all want it to be, but we won't know unless we try.
We would have to leave some things to simple, Trust, I know. There could be a "police ourselves" system involved that we could try...Meaning, if one of us sees another beginning to drag ooc drama into important issues, we could learn to speak up and ask a simple polite question "Do you think maybe your character is doing this out of your player anger?" Or, "Do you think most others might see your character's actions as an ooc revenge thing?"
We aren't perfect people. We don't play perfect characters...I hope. Many mistakes will be made, but let's have fun working together making those mistakes and solving them, instead of looking for the blame in them.
The key thing for some to learn in a self-police system would be the difference between Speaking Up and Gossiping. If the leaders don't listen, then yes, there will be failure, and rightly deserved. But we really won't know, unless we try. Besides, it's a game, and trying something that might benefit us all is about as much of a waste of time as playing or posting on these boards is anyway. _________________ **************************************
The Dark Lady, Ditto Armunn, D|O -(hawk# 232286048 )
*************************************
*************************************
Quote: "Oh Great! First I get stabbed and now I'm bleeding!" - Ditto
[quote="Tarothin Armunn"]I know and I have mood swings like a pregnant woman at times. :/ I'm very random.[/quote] |
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Lord Fong Sage


Joined: 19 May 2006 Posts: 706 Location: Moonglow
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Posted: Tue Feb 27, 2007 7:02 am Post subject: |
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Alright, time for my two cents...not that it probably means much.
The Idea itself is good in its current state....on paper, But much like the Socalist movement that will probably be as far as it goes. (for those who are uninformed socalism works quite well and seems like a great idea for a system of government on paper but once its put into motion and the human factor is added...well you can look at cuba and the Soviets for the results.) Personally I think we would need to make bigger strives as a community in general before we can precure a new light bringer council....We have the regency and there sandbox, We had RCL but that went down in a fireball of drama (no offense)...And it was all because of the human factor, people get pissed off and decided "Whatever, i'll do what I want with my 13 bucks a month and you can't say crap." Well this mindset needs to be thrown out.
You pay 13 bucks a month to play UO...13 bucks a month to RP with the people you have gotten to known over the years and the guild mates that are just as close as any of your real life friends....So if you pay 13 dollars a month to RP, why wouldn't you want to be a part of a single...strong..and growing community? Why would you want to put yourself and your guild mates through the constent drama?
My opinon, as an IC thing...Bad idea, we need to work together to resolve all of the OOC issues in the community before we go on a 2-3 alliance shard wide system...people would be freaking out and leaving...not to mention dropping and rewarring whenever a new guild is added to the alliance...We need to become a united community before we can move on into somthing of this nature but its a step in the right direction.
EDIT: Also as for which guild would lead the alliance...a new guild could be crated and alts from all the GMs could be put into it, This gives us a fair voting system (as long as a group of people don't get all survivor on us) and a chance for everyone to have a complete say in the final desisons of the alliance. (this would also lessen the burden on the alliance leader...that persons poor messanger bird would never get a break)
Course it would have to be ooc... _________________ It does not require a majority to prevail, but rather an irate, tireless minority keen to set brush fires in people's minds. - Samuel Adams |
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Poshe Adventurer

Joined: 10 May 2006 Posts: 36
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Posted: Tue Feb 27, 2007 12:46 pm Post subject: |
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The following is a suggestion followed by a statement from me directed to certain individuals. They know who they are and thus don't need to be named.
Uniting the guilds of light is possible. Regardless of opinion or situation. let me start off by saying the following:
"Unite or fall"
No truer words were ever spoken. Lets face the facts here. The guilds of darkness have united. What does this mean to us? That as long as we remain splintered, disorganized and at each others throats, we will continue to see defeat after defeat.
In order for any "Confederation" (I use this term as a substitute for what ever name the alliance comes up with) of like minded guilds to come together, that confederation HAS to be inclusive to all light bringer guilds and exclusive enough to keep the evil guilds out. For each guild that is represented, it would have to be based on a Democracy. Equal representation for the win!
For the above statement, we will have to define what is good and what is considered an evil act and allow a majority vote to decide what is what.
Let us focus on a situation here a moment. A Confederation has no one of absolute power overseeing it. If you wish to model this alliance after a confederacy, then lets look back during the revolutionary days of the 13 colonies. Each Colony had its own council with an elected speaker to run the proceedings. When the revolutionary war began, The Colonies decided for themselves whether or not to get involved. It wasn't until they levied money to pay for the Continental Army that they really became a true Confederation.
What is my point you ask? At no point should there be a ruler of this alliance or confederation. NO ABSOLUTE POWER should be bestowed to any one individual.
So how do we get this confederacy of light guilds to work? It is simple enough to know that each guild of light is allowed to send one representative to such meetings. Every issue involving th confederacy as a whole should be voted upon by its members. Issues that only involve select guilds within that confederacy should limit a vote to those guilds involved.
Now, for organizations sake, we will need a speaker. Someone with good people skills, Grammar skills, and well liked by most guilds if not all who become part of this confederacy. This person is generally elected to act as speaker and provides the agenda for each meeting. Guilds who wish to bring up an issue to be included in the agenda would have their representative present theirissues to the speaker so it may be included on the agenda. Should the speaker need to clearify, he/she can give the floor to the representative in question and allow them to elaborate.
The Speaker has no power other than to create an agenda. Once the Agenda is covered, the floor is open to the Representatives who may bring up issues that were not covered by the agenda. If such issues warrant another meeting, then they will be placed on the agenda for next meeting.
Also, We will need an assistant speaker (incase the Speaker is unable to attend). This is generally the runner up.
Speakers are nominated. Representatives may not nominate themselves to become speakers. Nominations must be second in order to be approved.
So why this system? Simple enough. It eliminates the need for larger meetings and gives no one person any form of absolute power (The Speaker can easily be voted out and replaced by a majority vote) over this so called confederacy.
further more, these meetings can happen in a secure and private setting without the forces of darkness knowing about its intentions in character.
How would a meeting assemble?
All it takes is for a meeting is to have an agenda. The meeting can happen at any location and it should change locations often. A representative needs only to speak with the speaker and ask for a session to take place. The Speaker will determine the time and place of the meeting. It is the job of the speaker to anounce the meeting's location and time to all guilds involved in the Confederacy.
What if that guild Representative can't make a meeting?
Not to worry, a guild is still allowed a vote. Thus, anyone the guild sends is considered a representative. However, only one member of that guild may vote. In order for your vote to count, you must wear the tags of your guild. Having another guild vote for your guild will not be permitted. If your guild isn't present for voting, your guild abstains from any voting.
So how will this Confederacy rule a unified army?
Like in the civil war, Each state in the confederacy funded regiments. Each Regiment fell under the joint confederate government and was then sent off to war. It would be no different for us in this case. Each guild would represent a regiment of sorts.
We can do this a number of ways:
1st: Each guild should send atleast one person but may send more to serve in an organized unit that is created for this purpose. (Ideal since all anyone would have to do is war one guild and it keeps those unwilling to war safe and out of harms way.)
2nd: Each guild could send a number of volenteers when the need arises and just accept the war invites themselves. (This is the usual option as it involves more guild members without them having to change guilds)
3rd: One guild could be chosen among the members of the confederacy to act as the guardian guild of the cenfederacy. This would be the primary guild that would perform the needs of guards and the services of an army. (Warning, this method will result in that guild choosing its own officers)
These are just a few of the many ways the confederacy can raise an army.
Now, on to more personal matters.
Some of us (this involves myself as well) may have an issue with certain people participating in something of this magnitude.
I only have this to say: We will have to set our differences aside to make this work folks. You don't have to like me to RP with me. But I do ask that you treat me with dignity both in game and out. You may notice I did not ask for your respect. I feel you are entitled to your opinion just as I am entitled to my own. But, I can look the other way if you can. If you cannot let go of the animosity, the grudges or the hatred, then don't bother replying to this post or getting involved. This organization needs those willing to help build it, not tear it down.
With all that said, I hope you all take into consideration what we are trying to do here. The hand of peace is extended. It is offered with no conditions, stipulations or apologies. The choice is yours. |
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