War Of Brigands
From Atlantic Roleplay Wiki
Title: War of Brigands
Author: SANDALPHON
By any measure this year has been extraordinary and unforgettable. We have seen Britannia freed from the clutches of tyranny.
Defeated the three Shadowlords in their underground lair and seized the fire ruby that was to become a new Gem of Immortality and the end of Lord Cascsa's reign.
Even as the Isle of the Avatar was split by fire, a new land came forth and with the discovery of that land friendship was forged with new allies.
As we move forward into the New Year remember to uphold the virtues To stand united for the cause of justice and the glory of Britannia. Whatever challenges this year brings, we meet them with valor!
For Britannia! Dawn's words marked the passing of another year.
But, the new year would grant no respite from troubles for the citizens of Britannia, as they stood vigilant against the forthcoming challenges. It would mark the beginning of repeated brigand attacks that would cost numerous lives on both sides of the conflict. Following an initial skirmish at the Minoc moongate, the Britannian guard had the fortune of capturing a brigand informant near Trinsic who was willing to deliver vital intelligence information in return for a pardon from the queen.
It was revealed at this
time that Lord Casca
himself was previously
engaged in a
partnership with the
brigand chieftan, John
Hind. The partnership
between Casca and Hind
was profitable in that
provided unopposed
resistance to the brigands
forces while delivering
unlimited funding to
Casca's coffers. Hind
would agree to keep the
raids to an acceptable
level, and Casca would
maintain his silence. The
attacks would later
escalate, as
Casca was cast out of
power and Dawn assumed
the throne, for the queen
was not of the same
poor moral fiber as her
predecessor and would
bring down the full force
of the Britannian guards
upon the rampaging
marauders. With
information extracted
from the prisoner, a
mixed contingent of
Britannian guard, fighting
guilds, and private citizens
led by Avery mounted an
armed expedition into a
secret hideout located in
the long abandoned prison
of Wrong.
Decending into the lower level, both sides clashed. The brigand forces unevenly matched in skill, were quickly obliterated. Hind's body was not to be found amongst the dead, but a false wall in the lower chamber revealed an encrypted letter from John Hind himself. This would prove the downfall of Hind's ambitions, as the missive was quickly decrypted by allies, revealing the rendevouz location and meeting time for the bandit leader's personal army. The allied forces of Britannia fully arrayed and armed for combat clashed with Hind's forces on the evening of the Mars planetary alignment.
Having navigated the ancient hedge maze towards it's center, the allies encountered an confederation of brigand, undead, and demonic partisans. Wave after wave of Hind's second line fell before Britannia's seasoned veterans, but the tide quickly turned as they pressed onwards and engaged Hind himself as he led his own elite disciples against the defenders.
A feral man with no small talent for war, Hind raised his voice over the din of battle rallying his troops, as he single handedly cut down one defender after another.
But Hind's martial prowess would be for naught as he slowly slowly succumbed to his wounds and expired on the field of battle; his body trampled and stripped of souveniers by gloryseekers.