Laboratory text : Stone to Flesh Vol I
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Title: Laboratory text : Stone to Flesh Vol I
Author: Smogg Azalin
The spell has the sole purpose of freeing the demom Nostur'yl from his stone imprisonment. Much effort has allready been put into inventing a reverse version of Rathgith Flesh to Stone spell, but without the desired results. This spell will be developed by use of a new aproach.
For this spell to work
it is assumed that
Rathgiths Flesh to
Stone spell has a
limited duration.
This would be
resonable to assume
for two reasons.
The first being
Nostur'yl own words
on Rathgiths work on
the spell to stop him.
The second being the
art of magic practiced
by Rathgith, an art I
have classified as
"Wild Magic".
Both unstable and
unpredictable.
And the reason why a
reverse version of his
spell has not been
possible to create.
This spell will force
the Flesh to Stone
spell to weaken
faster.
Theory behind
reagents:
The reagents will be
divided into two
groups. The
"Slow-reagents", used
to represent the
natural deterioration
of the original spell,
and the
"Fast-reagents"
that will represent the
accelerated
deterioration of the
original spell.
Slow Reagents: Selection of theese reagents will be made according to traditional hermetic theory. The slow process of stone turning to flesh can be well defined using traditional methods.
Fast reagents: A more unortodoxe and difficult approach will be taken in selecting and developing theese reagents. Preferably reagents would be needed with properties of the direct and imidiate turning of stone to flesh. A challenge indeed. Day 1. Most of the day spend in the library. The first component is stone, being the current state os Nostur'yl. Since the statue was created in Rivendell, stone from that area would be needed. Hopefully it will hold the same properties of the statue. Will send cultists to rivendell to obtain it. Rivendell Ore: The ore is of the right nature, yet it does not have the capabilites I hope for. It will not merge with Infernal matter. Other ore may be needed.. Maybe ore with the right infernal properties could be mixed with the rivendell ore. Yes it should work. But where to find it? Day 2. I belive I have found the right kind of ore to blend with the ore from Rivendell. Nostur'yls infernal nature is of Shadows. Only one kingd of ore has sucessfully been used to bind theese powers. The ore from wich the Lantern of Illusion was created. The ore is located near Hylhoth. Fortunatly I still hold the map from Gregory Ironhand. The map contain the exact location of the ore used for the lantern. Today I will send an expedition there. Day 3. The ore mixed well, but new problems have arisen. The new alloy is much harder than expected. All my tools break when working on it. I will need a stronger pickaxe to seperate the ore into smaller bits. Seveal magical pickaxes have been broken allready. I will need one "Accustomed" to the original ore.