Spells Of The Dark Art

From Atlantic Roleplay Wiki

(Difference between revisions)
Jump to: navigation, search
(Created page with "'''Title: Spells of the Dark Art''' '''Author: Nystle''' ------------------------------------ Many spells of the Dark Arts are beyond the powers of ordinary wizards, sorcere...")
 
 
Line 24: Line 24:
  
 
'''SPELLS:  '''
 
'''SPELLS:  '''
         
+
       
Turnowa: The first of  
+
 
 +
'''Turnowa: '''
 +
 
 +
The first of  
 
these is that of mind  
 
these is that of mind  
 
control. Though many  
 
control. Though many  
Line 44: Line 47:
 
they carry out whatever  
 
they carry out whatever  
 
action the caster wishes.  
 
action the caster wishes.  
 
 
Though as with many  
 
Though as with many  
 
other spells that control  
 
other spells that control  
Line 59: Line 61:
 
the latter.  
 
the latter.  
  
Tyarawra: The second  
+
 
 +
'''Tyarawra: '''
 +
 
 +
The second  
 
spell worth mention is  
 
spell worth mention is  
 
the Tyarawa. The purpose  
 
the Tyarawa. The purpose  
Line 73: Line 78:
 
lead to madness.  
 
lead to madness.  
  
Tyargurtha: The most  
+
 
 +
'''Tyargurtha: '''
 +
 
 +
The most  
 
deadly is the Tyargurtha  
 
deadly is the Tyargurtha  
 
or death spell. This  
 
or death spell. This  
Line 90: Line 98:
 
assafea to  
 
assafea to  
 
create Sanganfea.
 
create Sanganfea.
Assafea: A spell concieved  
+
 
 +
 
 +
'''Assafea: '''
 +
 
 +
A spell concieved  
 
for the purpose of  
 
for the purpose of  
 
collecting the soul of a  
 
collecting the soul of a  
Line 101: Line 113:
 
discovery of Sangafea.
 
discovery of Sangafea.
  
Sangafea: This spell  
+
 
 +
'''Sangafea: '''
 +
 
 +
This spell  
 
allowed the caster, with  
 
allowed the caster, with  
 
the use of the Gem of  
 
the use of the Gem of  
Line 122: Line 137:
 
mentioned in this book.  
 
mentioned in this book.  
  
The Gem of Souls:  
+
 
 +
'''The Gem of Souls: '''
 +
 
 
The first and most  
 
The first and most  
 
obvious Enchanted item is  
 
obvious Enchanted item is  
Line 146: Line 163:
 
into a silver ring.  
 
into a silver ring.  
  
The Black Altar:  
+
 
 +
'''The Black Altar: '''
 +
 
 
Another powerfully  
 
Another powerfully  
 
enchanted object created  
 
enchanted object created  
Line 155: Line 174:
 
four skulls of power, and  
 
four skulls of power, and  
 
an arcane pentagram.  
 
an arcane pentagram.  
Horocrux: Only the  
+
 
 +
 
 +
'''Horocrux: '''
 +
 
 +
Only the  
 
darkest of souls would  
 
darkest of souls would  
 
attempt a feat such as  
 
attempt a feat such as  

Latest revision as of 07:58, 25 July 2025

Title: Spells of the Dark Art

Author: Nystle


Many spells of the Dark Arts are beyond the powers of ordinary wizards, sorcerers, priests and witches. There are many that are unforgivable in their uses.

Here I will describe many of these spells, and enchanted Items that are considered among the most dangerous of the Dark Arts formulated by Mordain in his years spent studying the Dark Arts.


SPELLS:


Turnowa:

The first of these is that of mind control. Though many spells have been used to subject the will of the caster upon the victem none have been as effective as Mordain's own "Turnowa" Alone the spell effectively allows the caster to control the actions and thoughts of the victem into doing whatever the caster wishes. When cast upon a victem they feel a sense of ultimate euphoria as they carry out whatever action the caster wishes. Though as with many other spells that control the mind or actions of the intended victem it is not impervious. Mordain found a way to make it virtually impossible to break, however, with the use of his Gem of Souls. None to date have been able to fight it when used in conjunction to the latter.


Tyarawra:

The second spell worth mention is the Tyarawa. The purpose of this spell is to cause pain so unbearable one wishes for death instantly. Used for nothing more than torture it causes the victem immense pain and anguish. If cast on an individual for long durations it can lead to madness.


Tyargurtha:

The most deadly is the Tyargurtha or death spell. This causes instant death to any hit by it. No one has lived to tell of the true nature of this spell. Mordain concieved it in his early years and has been known to have perfected it in a way that no other has. Upon the creation of the Gem of Souls he combine this curse with another called assafea to create Sanganfea.


Assafea:

A spell concieved for the purpose of collecting the soul of a one who has recently been killed. Used in rituals by Mordain to increase the power of the Gem of Souls this spell was used until the discovery of Sangafea.


Sangafea:

This spell allowed the caster, with the use of the Gem of Souls, to not only kill the victem outright but also collect their soul into the Gem of Souls thus making the Gem and caster more powerful.


ENCHANTED ITEMS:

We will now discuss the enchantments of the dark arts. Many of these, like the spells are forbidden and many are even more severe than the spells mentioned in this book.


The Gem of Souls:

The first and most obvious Enchanted item is the Gem of Souls. The creation of which was concieved by Mordain using an ancient book of Necromancy procured with the help of Degodfroi the Seer. It is not entirely clear how Mordain created the Gem or what true powers it holds, for only he truely knows. But what is certain is that the Black Altar was key to the enchantment of the emerald gem. When first cast the Gem was set into a necklace of silver in the form of a snake but then remounted into a silver ring.


The Black Altar:

Another powerfully enchanted object created by the dark arts the Black Altar was created using four enchanted pedistals of obsidian, the four skulls of power, and an arcane pentagram.


Horocrux:

Only the darkest of souls would attempt a feat such as a Horocurx. Of this item I shall not speak...

Personal tools