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Arcana Crazed Zealot

Joined: 29 Dec 2003 Posts: 3385 Location: lost in the wilds
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Posted: Mon Nov 22, 2004 11:51 pm Post subject: Item Property Abbreviations |
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As requested... feel free to add on what I forgot. I think I've covered the basics.
HCI - hit chance increase
DCI - defense chance increase
DI - damage increase
HLA - hit lower attack
HLD - hit lower defense
SR - self repair
MR, mana regen - mana regeneration
HPR, hp regen - hit point regeneration
STR, stam regen - stamina regeneration
NS - night sight
SSI - swing speed increase
MI - mana increase
SI - stamina increase
HPI - hit point increase
LMC - lower mana cost
LRC - lower reagent cost
FC - faster casting
FCR - faster cast recovery
SC - spell channeling
RPD - reflect physical damage
UBWS - use best weapon skill
HSL - hit stamina leech
HLL - hit life leech
HML - hit mana leech
HL - hit lightning
HFB - hit fireball
HMA - hit magic arrow
HH - hit harm
HPA - hit poison area
HEA - hit energy area
(are there other elemental area hits? I can't remember)
#/#/#/#/# - where # is any number from 0 to 70, refers to resitances of armor in this order: physical, fire, cold, poison, energy |
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Guest
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Posted: Tue Nov 23, 2004 6:30 am Post subject: |
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Yeah had an axe that was [hit pysical] area and hava a bow now that is [hit fire]. |
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Dryzzid Moderator

Joined: 30 Dec 2003 Posts: 1260
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Posted: Tue Nov 23, 2004 6:42 am Post subject: |
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Hm. I honestly can't remember ever seeing a hit cold weapon. Do they exist? Logic states that they would, but we all know that EA does not equal logic. |
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Bailos Grand Inquisitor


Joined: 03 Jan 2004 Posts: 4613 Location: The Frozen Wastes
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Posted: Tue Nov 23, 2004 2:59 pm Post subject: |
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If you wanna get technical there's a "Lower Requirements" augmentation but no one ever talk about that. Didn't see if you put that in there, but I'm guessing not. |
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Alexander the Elf Certifiable


Joined: 30 Dec 2003 Posts: 1938 Location: Somewhere hidden, not often visited
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Posted: Tue Nov 23, 2004 5:09 pm Post subject: |
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Arctic Death Dealer was going to have hit cold area at first, I believe. They changed it after everyone complained that hit areas suck. They aren't so great, really.
Blaze of Death still has hit fire area. There's supposed to be hit areas for all the sorts of damages. |
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Guest
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Posted: Tue Nov 23, 2004 6:51 pm Post subject: |
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I have an Ogre slayer repeater with 40% hit fire area.But I have never seen hit cold now that you mention it. |
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Aerilyn Slightly Crazed

Joined: 12 Sep 2004 Posts: 1302 Location: ooOoOoOOO
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Posted: Tue Nov 23, 2004 7:26 pm Post subject: |
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There's Hit Fire, Hit Poison, Hit Physical, Hit Energy, and Hit cold.
I had an axe with 15% Hit Cold Area, so hah! They do exist! |
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Cathynil Axehand Visitor

Joined: 29 Sep 2004 Posts: 13 Location: Findar
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Posted: Tue Nov 23, 2004 8:07 pm Post subject: |
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Stamina increase should probably be STI and not just SI, consistency wise.
MR = Mana Regen, MI = Mana Increase
HPR = HP Regen, HPI = HP Increase
STR = Stamina Regen, SI = Stamina Increase
last one doesn't fit the pattern, and SI could maybe be confused with SSI?
Just something I noticed, the rest looks right. _________________ Cathynil Axehand
High Cleric of Moradin |
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Deacon Drake Certifiable

Joined: 07 Sep 2004 Posts: 1663 Location: Somewhere over the rainbow
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Posted: Tue Nov 30, 2004 12:13 pm Post subject: |
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Well I use my own lingo that's easier to read. Letters just get confusing, so if I may suggest the following, you don't have to use ALL the words in your abbr:
HP/Stam/Mana +# - Stat Increase
HP/Stam/Mana Regen # - Stat Regen
Str/Dex/Int +# - Attribute Increase
Skill +# - Skill Increase
SSI, DI, HCI, DCI, LRC, LMC, FC, FCR, and SC should all be a given.
Penalty - SC -1.
No Penalty - SC or SCnp
Elements (in order) - Ph/F/C/Ps/E
Yes, all elements have an area. (PhA/FA/CA/PsA/EA #%)
And damages (PhD/FD/CD/PsD/ED #%)
Just a thought here, I would just type it out. It ain't that hard
Plus this would take out a lot of page flipping trying to figure out what an abbreviation means. _________________ [img]http://askcorran.com/lonegamer/abomsig.PNG[/img] |
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Teh Glouris Lrod Kujabis Transcendent Spammer

Joined: 29 Dec 2003 Posts: 5740
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Posted: Tue Nov 30, 2004 1:07 pm Post subject: |
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I'll get my big guide to AOS loot done sooner or later ;p |
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Deacon Drake Certifiable

Joined: 07 Sep 2004 Posts: 1663 Location: Somewhere over the rainbow
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Posted: Tue Nov 30, 2004 6:56 pm Post subject: |
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GRR!!!
Now see what you've done. I've seen ONE post in the Merchant's Emporium and I'm stumped as hell... heh...
Well, here's what it boils down to, IMO.
You can use whatever abbreviations you want, but the more confusing yours are, the more of an earful you'll get from everyone. I just like to type it out so there's no confusion.
Anyone else notice that this thread's getting hijacked? _________________ [img]http://askcorran.com/lonegamer/abomsig.PNG[/img] |
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Lily Prower Adventurer

Joined: 19 Feb 2004 Posts: 55
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Posted: Sat Dec 04, 2004 12:28 am Post subject: |
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Can someone please sticky this to the top? I always get all the different ones mixed up. It would be great to have this to be able to look back at when I get all mixed up. Which is normal for me. |
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NOT Malorn Certifiable

Joined: 03 Nov 2004 Posts: 1920 Location: Everywhere
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Posted: Sat Dec 04, 2004 8:31 pm Post subject: |
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Don't forget.
SCNP- Spell channeling without a penalty to faster casting. |
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