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Ceinwyn ab'Arawn Transcendent Spammer

Joined: 13 Dec 2004 Posts: 5017
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Posted: Fri Nov 30, 2007 4:32 pm Post subject: |
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What the hell do you have anat for?? healing or dam inc? |
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Tarothin Armunn Babbling Loony


Joined: 30 Dec 2003 Posts: 2061 Location: Dark Cove, Felucca
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Posted: Fri Nov 30, 2007 4:44 pm Post subject: |
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healing but ehh... dont really need 120 in it  |
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Drayden Calamyr Sage

Joined: 23 Feb 2005 Posts: 612
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Posted: Fri Nov 30, 2007 4:46 pm Post subject: |
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Its okay guys, keep the pressure on. I assure you by the time sunday rolls around we won't be so disorganized. Just a little bit of warning.
And...on a side note. You're all alot faster and better equipped than most in the Militia. Its the way of the RP. Which is fine with me, makes it entertaining.
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Tay Thormear Lore Master

Joined: 17 Jun 2004 Posts: 1219 Location: Canada
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Posted: Fri Nov 30, 2007 4:59 pm Post subject: |
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Most of D|O and Isk have been fighting for years. In rp and out of. Sanctus has some beefed up chars too, so that evens it out slightly. It's hard fighting with allies because its difficult to completely organize.
Taro, bloodoath got nerfed. The more resist people have, the less effect it has. But I'd still drop anat from 120 and pick up 30 in something else. If necro, then you can just pain spike and omen for your Infection hit. It'll auto LP prob  |
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Malic M'real Journeyman

Joined: 08 Dec 2006 Posts: 180 Location: Pennsylvania
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Posted: Fri Nov 30, 2007 6:54 pm Post subject: |
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I dunno Ceinwyn, I held out pretty long for a change against their Necro. I used to fall to the wither pretty quick. Must be the M'real blood warmin up more and more here. I at least stayed alive...didn't really kick anyones ass...finally Taro, Mave and Ethanos ganked me....hehe
All in all....it was a great night though. _________________ The Light of Virtue Shines Through All Darkness
Earl Malic M'real-Skyfire
Lord Chancellor
Governor-Regent of Sanctus
Earl of Sanctus- Steward of the Sanctan Throne
Justice Paladin of the Holy Paladin Council |
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Tay Thormear Lore Master

Joined: 17 Jun 2004 Posts: 1219 Location: Canada
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Posted: Fri Nov 30, 2007 6:56 pm Post subject: |
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Wither is kinda terrible 1vs1. It's really only effective in large groups or attacking defenses etc..mainly because its a pain to cast it while running around  |
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Walter Sage


Joined: 01 Jan 2004 Posts: 618 Location: -=Magincia=-
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Posted: Fri Nov 30, 2007 7:35 pm Post subject: |
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I might just have to switch to necro now *evil grin*
It was a blast last night, the reds always add excitment. It's too bad Wafflez had to Kal Ort Por. _________________
[20:28] Inkari: walter=chuck norris
"What do you mean I can't sell castle deeds I create on Ebay?" - GM Darwin circa 1999 |
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Mave Gerhart Lore Keeper

Joined: 06 Jan 2004 Posts: 796 Location: Mercenary Keep - Dark Cove, Fel
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Posted: Fri Nov 30, 2007 7:42 pm Post subject: |
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hehe, now that was funny _________________ Honor is the sword I wield...
"If you have to explain why it makes RP sense, then odds are it doesn't" -Leshok (or his DM)
[01:48] Deathwisp: well I always rub the fuzzy part before I pull it off
[01:48] Mave: ...what?
[01:49] Deathwisp: you know, the fuzzy... nvm |
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Tarothin Armunn Babbling Loony


Joined: 30 Dec 2003 Posts: 2061 Location: Dark Cove, Felucca
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Posted: Sun Dec 02, 2007 11:10 am Post subject: |
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Just to go over the barricade rules again so everyone knows.
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If a defender crosses over the barricade attacks and then crosses back on the their side. Our troops that were chasing are allowed to pass through.
This shows a breach in the barricade and the defender getting pushed back away from that area of the wall.
So make sure that if the defenders that are there wish to come across the barricade to attack, to either die on our side so as for us not to be able to infiltrate in or figure out some way to block the entrance after they run through. (such as having other defenders close the ga, etc.)
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