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Proposed Land Claim Rules Change
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SunWolf
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Joined: 07 Feb 2004
Posts: 102
Location: Yew

PostPosted: Thu Oct 06, 2011 11:08 am Post subject: Reply with quote

The maps as I feel should be just listing where the rp guild's towns are located. So that way new players or others wanting to get involved knows where to travel in the game to find people from this guild. Like take a ARPC guild, put thier town or most active area like Moonglow, the town of Moonglow listed as thier area. Now you click MG and it will take you to a page that tells about the guild and what they are about. So someone new, or old can read about the guilds out there, know where they can be found "in game" and now knows something about them and what they stand for, which brings in new members.
As for territory wars and all that, let the indiviual guilds sort this out. They can come up with thier own rules and how they want to do it and can ask for help with maps if need be. This would bring out more orginal ideas and stories and more lore from the fighting rather than flat rules everyone follows.
The most member thing to get more areas, encourages people just adding to thier numbers which brings idiots into your's all system which causes problems down the road. Straight pvp for lands puts the wrong mindset at times into people.
Alot of these maps like V/O "controlling Britian" seems like you all are using the world of ultima's map and doing your own thing in it. To rp to me should be interacting with the world and not just be a game within a game. Sanctus has that corner near Hanse Hostel, they don't need anything else. Back when they were active people knew where to find them. The rest of the land around them can be used for ideas, wars, events, or plots. Having a Virtue town that is governed by Lord British Castle (whoever sits the throne later) controled by vampires or orcs or whomever for a period of time. My charater is sitting there thinking, why isn't the royal guard wiping them out. Anyway done rambling.
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Marcus Draven
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Joined: 21 Feb 2011
Posts: 324

PostPosted: Wed Nov 16, 2011 5:27 am Post subject: Reply with quote

So I have not commented on this whole idea since it came about, since I wanted to hear what others had to say and think upon it greatly. I know I am newer to the ARPC than other guilds, but as I see it any GM of the ARPC has equal say regarding changes to the ARPC as a whole.

After thinking a lot on the subject, I am still not sure where I stand. I see the case for keeping it the same and for changing it.

So why am I posting? Here are my thoughts...

To the purposed changes outlined by Mairsil...
1) How is the current system of "owning land" different than it being "contested?" To me it seems to be the exact same thing as far as who owns it. With the exception of bordering territories.

2) This seems to revolve more around borders between guild. A guild like myself that is all by itself, would the territory be "contested?"

Personally, I like the rules set up. It adds a sense of realism to the RP. A Kingdom that claims lands would not just own a small bit of lands but in a realistic sense would own a lot of lands surrounding the area. Which then could be attacked by a enemy. Different races such as vampire or lycan do the same thing basically but for different reasons.

But as some have voiced their opinion as to having a number of issues... here are my thoughts on that.

1) As to a fairly inactive guild owning half the map... Maybe we hit the restart button. Keep all homebases but as to other lands, each GM would have to post in the senate as to which lands they want. This could potentially help out with inactive GMs claiming vast amounts of lands.

2) Anyone in the military might be familiar with this.. you can add to but not take away. This might be one of those cases. Perhaps we do not need to toss away the current set up and start all over. Instead add in the contested idea for territories that border or if the GMs involved agree to have it be contested.

3) I think this reflects a lot on the GMs and a failure to communicate and be mature. It is a game after all so there is no need for so much OOC BS (bull spit). I say this because a number of the posts about changing land claims seem to revolve around OOC drama. Again speaking from personal experience, I always enjoyed a good fight, win or lose. I will ICQ the GM of the other side and say good job, have a laugh, and perhaps talk about more RP in the future as a result of the battle. We (meaning GMs) are the examples of the RP community here and we should act like it. Bad mouthing others OOC is a reflection on us as GMs, a reflection on our guild, and a reflection on the community as a whole. Granted I know tempers can run hot and as mature adults we should be able to step away from the computer if it gets that bad and come back to the issue later with a cooler head. I am not sure if it is a ARPC rule but it is a rule in my guild... basically says members can not ICQ the other side over a battle. I do not care if they are friends with them or even have members in their guild. If they were in their =HD= char and have some issue like a ROE violation or whatever, they should come to me and if I need to I will speak with their GM.

4) GMs need to really take a look at what they are doing with land claims and not just claim for the sake of claiming. If you are able to claim 40 territories doesn't mean you have to. I am guilty of this and plan to change what I am claiming. Just looking at what =HD= owns and our membership (and status of those within) it did not make sense to me. So I talked with my Co-GM and we agreed to control areas that made IC sense. A merchant group may just want some lands near a dock or mountain range.. where a more brute war like group would want more lands for obvious reasons.

5) We could possibly add another sort of check like the activity check. Every 4 months for example, each GM (or Co-GM) is responsible for posting a pic of their guild roster so every GM can see it and if a reduction in lands is needed then it can take place. This also should be the responsibility of the GM to do as well. For myself, if I suddenly lost all my members I would post to update the land claims to reflect it, essentially giving up territories since it no longer makes sense.

Basically, I think 99% of the issues can be resolved if we are just more mature in our dealings and approach heated issues such as wars from a calm head. And us as GMs use some personal integrity when dealing with issues like land claims and what we should claim or when dealing with other guilds over land.
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Marcus Draven
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Joined: 21 Feb 2011
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PostPosted: Wed Nov 16, 2011 5:42 am Post subject: Reply with quote

SunWolf wrote:
Alot of these maps like V/O "controlling Britian" seems like you all are using the world of ultima's map and doing your own thing in it...Having a Virtue town that is governed by Lord British Castle (whoever sits the throne later) controled by vampires or orcs or whomever for a period of time. My charater is sitting there thinking, why isn't the royal guard wiping them out. Anyway done rambling.


I wont speak for VO but I will explain the reasoning behind why we do this. For example, we have a "Baroness of Nujelm." Essentially what this means is it is a title within our own Coven. As a Coven we have decided to control that town and she is responsible for all vampires within it. Now this can go 1 of 2 ways.

1) It is purely a title held within the Coven and IC she may not hold any official title with the Royal Crown. And so she is simply positioned there to rule over the vampires of that town (and not the town as a whole).

2) Because of the lore behind our actual clan (Ventrue). We might of gained enough favor in certain areas to essentially make her a "royal" figure of the town itself. IC she would act as if she were the noble of that town.. a humble human servant of the crown but secretly to us would be ruling over all the vampires within the cities limits.

I hope this clears up a little confusion you might have on the subject of vampires owning cities. At least as far as our own guild goes. Since we are not openly vampire, we pose as humans a lot of the time.
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Shai_Hulud
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Joined: 29 Aug 2010
Posts: 117

PostPosted: Thu Nov 17, 2011 1:20 pm Post subject: Reply with quote

SunWolf wrote:

Alot of these maps like V/O "controlling Britian" seems like you all are using the world of ultima's map and doing your own thing in it. To rp to me should be interacting with the world and not just be a game within a game. Sanctus has that corner near Hanse Hostel, they don't need anything else. Back when they were active people knew where to find them. The rest of the land around them can be used for ideas, wars, events, or plots. Having a Virtue town that is governed by Lord British Castle (whoever sits the throne later) controled by vampires or orcs or whomever for a period of time. My charater is sitting there thinking, why isn't the royal guard wiping them out. Anyway done rambling.


V|O held Britian but not Lord British castle, that is a seperate land claim. They took Britian to get Lord Blackthorns castle for RP purposes and also to get to the Britian moongate. But that all doesn't matter anyway since V|O has released all lands.
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