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Halister Marner Site Programmer


Joined: 05 Oct 2006 Posts: 2225
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Posted: Sat Nov 10, 2007 12:47 am Post subject: UO.com News: New Invasion Additions |
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New Additions to the Magincia Invasion
* Difficulty balancer enabled. Spawn will initially be weak, but will become harder the faster its defeated. This is the same system used with the Grim Reaper.
* Guard zone removed completely from Magincia. Factions should still operate correctly, with extensions for traps/guards further into the forest.
* Barriers and defensive lines established. Wooden walls and debris should better control enemy flow towards the dock.
* Soldiers with cannons guarding the docks. These are not the player usable cannons: these will only destroy incoming monsters (no corpses).
* Healers available at the docks.
* Red healer available northeast of the city in the woods.
* Banker available on the docks near the ferry
* The immediate area around the moongate will now force common daemon corpses to decay faster
- These corpses will leave behind pools of blood, while the bodies are reabsorbed into the corrupted moongate
- A very rare few of these blood tiles will be darker, and named "daemon blood" (as in the necromancy reagent). They can be taken by players.
* The moongate will react violently to blackrock
* Young players will be removed from the island for their own safety (you may still see a few before they're teleported) |
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